I'm just gonna poke my nose in here too and suggest that lore is infinitely mutable. If we didn't have a SMN class at all in XIV, and someone suggested "Egis" here on this forum, the same logic that people like to use would apply - there is lore that expressly prohibits summoning in any form, so Summoner cannot exist in this game. SE added an addendum to their own lore with the inclusion of these floating pieces of modelling clay, allowing XIV SMN to exist - there is absolutely no reason why they couldn't do it again. Or, indeed, have done a much better job originally. Or even just make the job and class mechanically better and still call them "Egis"!
I'm sure there are reasons SE would claim make a proper summoner impractical in this game, but I personally don't believe that lore is one of them. I mean, look what they did with regards to new egis - SE said they don't want new egis for "what would they even do?" reasons, and they magically generate more restrictive lore to back it up. That's fine, I suppose, as a way of sorting things out in the FFXIV world, but it doesn't suddenly make the decision inviolable because it's enshrined in lore.
I will admit that perhaps I was too strong calling XIV SMN a monstrosity. I mean, it's fine mechanically, and I am sure a lot of people really enjoy it. That's fine! I'd probably enjoy it if it was reskinned and retargetted as something not-SMN (although they'd have to lose the books. I really, really hate the books. So much). I just cannot feel comfortable calling a class summoner if it barely does any actual summoning. That's the whole reason I like the summoner of Final Fantasy, and to see it changed so radically for what appears to be very little reason or gain is deeply frustrating.
The producer has in the past mentioned that certain jobs have had to be "reinterpreted" to fit into XIV's restrictive framework, so I don't think it's just my imagination.
A hyperbolic example: assume that XIV Warrior no longer exists, and Botanist is called Warrior. It ticks some of the boxes - it has an axe, sort of, it can technically attack enemies, and I could put it in some equipment that makes it look ferocious... possibly. But shouldn't Warrior be able to take and deal out hits? Well, XIV's interpretation of Warrior is a gatherer that makes you money so you can buy powerful weapons for your other jobs - Warrior deals damage in that way, through economics. That's baffling, though just within the bounds of logical thought, but it's not what I signed up for. I signed up for the Warrior/Fighter of the Final Fantasy world. For me, Summoner is the same.
Apologies for derailing a bit, but I think my point stands - my new job wish is Summoner, and for the souped-up Arcanist we already have (which is fine!) to be called Arcanist from 1 to 60.


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