A Blue Mage Puppetmaster Hybrid Tank!
And a Healing Dancer. X3
A Blue Mage Puppetmaster Hybrid Tank!
And a Healing Dancer. X3
Yokai from Bravely Second.
And then make all of the quests involve farming FATEs in select zone.
berserker from x-2 and something similar to Machina Maw from x-2 and lady luck from x-2 as well or a Dancer who can do alluring poses to debuff enemies or do happy dances to increase morale/fast dances to give us haste..etc.
berserker was uncontrollable if i remember correctly and they went ham on everything in sight. They did massive damage and losing control over them was sometimes a problem(intentionally). Not sure how it would work in xiv but it would be cool to have a feral-like melee class.
Machina Maw:
'nuff said. lol.( this thing simply looks cool af, and would be a blast to ride into the enemies and in x-2 it had missles and things. Would pay to have this job)
Lady luck was a gambler type class that could act 'sexy' to charm the target and debuff them and had a dice rolling move that could deal damage based on the roll.. It was actually quite fun to play even with x-2 being a mostly bad game imo.
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Last edited by xJimmehx; 03-13-2017 at 06:44 PM.
Hmm I'd like to see a job unique to ff14 though what that would be exactly I'm not sure or I'd like to see beast master/tamer
Or heck new type of gathering/crafting job would be cool
Last edited by RubyCirha; 03-12-2017 at 08:12 PM.
Blue Mage is the last iconic job the game still needs as a Final Fantasy.
I'd like to see it either as a caster oriented dps like Red Mage or a support melee job like Ninja, with its original FFV aesthetic instead of the FFXI/TA one.
Dancer and Chemist could be a nice choice for a healer being very unique and different from what we have.
Both of them could get away by using TP instead of MP and offer very unique playstyles.
Beastmaster could work as a very unique tank, wearing heavy armour and using a blunt weapon (club or maybe even a whip) with a lot of pet synergy to get the job done.
After these I don't know, we could go for something whacky like a Necromancer or entire new concepts for FFXIV.
Last edited by IlSire; 03-13-2017 at 11:55 AM.
A blink/barrier tank that isnt fully rng based im thinking of that beuro sqwarma move that first boss in amdapor town does except youd be able to dopplegang yourself for a short period of time, and be able to move around to catch adds or sonething while your clone temporarily holds the adds/boss in place
Rune Fencer as a hand-and-a-half* sword using DPS job that's the other side of the coin from Red Mage.
Red Mage: 75% magic, 25% melee. Cast spells to build up some kind of charge to use powerful melee attacks (based on my limited knowledge of the job).
Rune Fencer: 75% melee, 25% magic. Use melee weapon skills to build up some kind of charge to use powerful spell attacks.
This idea is based on the fact that RUN's in FFXI were basically the "I like swords" version of RDM.
*Classify these swords as "Rune Swords" in the system for ease of identifying them on the fly. Would be large then PLD one-handers, but smaller then DRK two handers.
we might disagree, but i thought mystic knight(rune fencer) would make a great tank if they could differentiate it enough from drk that isRune Fencer as a hand-and-a-half* sword using DPS job that's the other side of the coin from Red Mage.
Red Mage: 75% magic, 25% melee. Cast spells to build up some kind of charge to use powerful melee attacks (based on my limited knowledge of the job).
Rune Fencer: 75% melee, 25% magic. Use melee weapon skills to build up some kind of charge to use powerful spell attacks.
This idea is based on the fact that RUN's in FFXI were basically the "I like swords" version of RDM.
*Classify these swords as "Rune Swords" in the system for ease of identifying them on the fly. Would be large then PLD one-handers, but smaller then DRK two handers.
I all for beastmaster with whip my self
though i do agree some improve need be made to summoner too
Blue Mage.
Blue.
Mage.
(Kinda got corsair with astrologian but proper COR would be nice too)
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