No need for new jobs give new weapons to the one we have now.
No need for new jobs give new weapons to the one we have now.
Rune-keeper
Loremaster
Captain
oh wait... different game...)



People keep saying Beast Master as Tank and I really think that's a long shot to say the least. Pet jobs have yet to feel like anything more than a gimmick and like it or not BST and PUP simply don't have the draw in factor to be viable.
Jobs should pull players to them, get people excited for the role and add new and interesting options in both representation as well a function in party dynamics. A Shaman (Double Voulge) or Dancer (Silk ribbon and hidden arm blade) who lives in melee range doing HoT ending combos with healing criticals and shields. A Templar ( Spear and Shield or Two Handed Hammer) or Mystic Knight (Scythe) using magic or physicals to debuff the targets, tearing them down and setting up the kill. It all comes down to a presentation that can grab the attention of people who may not have a play style that fits them yet.
The Dev. team will want to make something that can pull in people to Tank roles in post Samurai 4.0 FF, Beast Master wont do that.
Last edited by Alacran; 03-21-2017 at 07:33 AM.
I would love to see:
- Tank: Beast Master, a pet based tank that wields 2x 1 handed axes.
- DPS: Green Mage, a melee mage that can debuff the enemy, with RDM they are mostly casters who sometimes go into melee, I want Green Mage to be the opposite, the Green Mage wields a 2h hammer.
- Healer: Dancer, a TP based melee healer that wields whip.





Mimi's Top Six Most Wanted Jobs (In order of what I want the most):
- Dancer (Healer or DPS)
- Puppetmaster (DPS)
- Juggler (DPS)
- Necromancer (Healer or DPS)
- Beastmaster (Tank or DPS)
- Morpher (DPS)
General things I would like to see
- More Pet Jobs
- A Whip Wielding Job
- A Dual-Wielding Gun Job
- A Tank that isn't just the standard Meat Shield
- A Dark-themed Healer
Tank with a War Hammer
Blue Mage or something like that and use a Great Scythe
DANCER AS A DON'T Care do it right and I will switch my main.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!



for tank im more up for a really cool theme class, like templar with lance and shield, or shogun with a diferent weapon, or please a judge.
meaby its me but i saw most of the ppl (bcs i dont check all) how ask for beast master tank are dps, like "we dont want this job soooo for tanks" bcs i dont see any coment asking for a beastmaster dps when the DPS comunity want everything be dps whit surprise me.



They want the tank queues without having to tank(see mah behemoth tanks the mobs i just crack em with a whip)for tank im more up for a really cool theme class, like templar with lance and shield, or shogun with a diferent weapon, or please a judge.
meaby its me but i saw most of the ppl (bcs i dont check all) how ask for beast master tank are dps, like "we dont want this job soooo for tanks" bcs i dont see any coment asking for a beastmaster dps when the DPS comunity want everything be dps whit surprise me.



Speaking for myself, I think BST would accomplish two things as a tank.maybe it's me, but I saw most of the people (bcs i dont check all) who ask for Beastmaster tank are dps, like "we don't want this job soooo for tanks" because I don't see any comments asking for a Beastmaster DPS when the DPS comunity want everything be DPS which surprises me.
First would be offering a new way of tanking, or offer something different enough from PLD/WAR/DRK that it'll stand out. In the past, I've suggested that BST's "tank stance" would be them riding their pet into battle, and your skills would change into attacks from your pet. Your max HP and defense/magic defense would also be combined with that of your pet. When off-tanking you'd hop off your pet, allowing you and your pet to fight separate from each other.
Second, it would offer a different aesthetic for tanking. Not everyone wants to be a guy in plate armor, which is what WAR, PLD and DRK are.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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