well, i m a tank so:
Tank:- RunicKnight
- an sort of illusionist swordsman would be great
- or a tank with axe/shield
stop asking for dps, i want more tanks class /o/!!!!!
well, i m a tank so:
Tank:- RunicKnight
- an sort of illusionist swordsman would be great
- or a tank with axe/shield
stop asking for dps, i want more tanks class /o/!!!!!
You need to remember that if Shogun were to be introduced, it would have to be an original job. If going by theme, then shoguns would not be possible this expasion. The far east do not seem to have military power. Judging by the setting, far east is in a Edo time setting. So if we were to see a Shogun and subsiquitly a trainer, it would most likly be far into the future when they want to introduce a original job and when the far east have some form of military involment to allow such characters to appear.
Shoguns may need to use diffrent weapons like the Nodachi, dual katana or even gun katana. Though if they really wanted they could still use a single katana, but without Iai moves and change the playstyle, like SMN, SCH, BLM, and WHM.
And if I recall Yoshida also did mentined that if Samurai was to be a tank he would call it or make a Shogun. So technaclly Yoshida did root the idea and possibility of introducing a shogun in the furture.
Chemist- Healer, directional potion throwing would be kinda cool
Mime- Tank, copy-cat damage negation, parrys?
Blue Mage- melee magic DPS, learns well known enemy abilities such as bad breath, 1000 needles, Fire Breath, Aqua Breath, white wind, mighty guard, magic hammer, goblin punch..etc
I forgot about chemist that would be a good idea. But i don't know chemist sounds a bit like alchemist lol
I wouldn't mind dancer thou
Just add more dps. Dancer dps
Blu dps
No need for tanks or healer
But a realy good idea will be not to add new jobs but give a new weapon to the one we have now . somthin like what gw2 did.
Then you have drk and war as dps nin and sam as tank and so on.
Last edited by XSamsaraLotusX; 03-14-2017 at 09:33 PM.
There are a lot of Tactics jobs that I thought were cool that would be interesting to see implemented in this game: Sage, Elementalist, Hunter, Animist, Dancer... There are plenty of ways to make these more unique in terms of playstyle.
My argument is Samurai should have been a Tank, Ronin the DPS (what they gave us as Samurai) and Oracle as a healer. But they short sidedly shot gunned two DPS at once for a expansion launch. As of now Samurai may have the most appeal thematically and as such will pull huge numbers of the player base to it regardless of role. the issue comes form that role being DPS. Tanks want it, DPS want it, some Healers may want it. I struggle to think of what other job can claim that kind of fan base. I do not believe anything can. As such i feel SE not only shot themselves in the foot, but rubbed $#!+ in the wound for good measure. This decision will have ramifications for a very long time i think.
Just make DNC nearly the same as FFXI's DNC
Personally I would like to see a Beastmaster job or Corsairlove the job designs!
To be honest, I agree that Samurai would be better as tank. Part of me wants to think that Yoshida knows what he is doing and is aware that Samurai is the number one most desired job and will noticably sway the playerbase to a role. But he seems to be using 3.0 new job release data as the defining factor of why Samurai is a DPS... Using that logic is incorrect and dangerous, since he circumstance for 3.0 was 1 of each role. People had room to gravitiate to diffrent roles, and Some people wanted Dark Knight but I dont think there was a massive desire for it like samurai. Astrologer was a job that no one wanted, and machinst was talked about but not really all that desired compared to other jobs.
But what done is done, so personally I think its best to ask for the next best thing, which is Shogun. I honestly do not see alot more jobs that can be used as a tank. So sooner or later, and orginal tank job would appear, and heres hoping it would be shogun.
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