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  1. #1
    Player
    Lukha's Avatar
    Join Date
    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,471
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Alistaire View Post
    Or at least have them teach you your job. Like, telling dps to aoe @ 3+ mobs, or what limit break does.
    I was actually really disappointed and confused when the battles in the Conjurer/White Mage questlines didn't require any healing. I mean, I love DPSing, but I feel like it would have been more thematically appropriate to have me fighting alongside an NPC tank or DPS and having to work to keep them alive, rather than have me and two other 'White Mage' NPCs spamming DPS skills on a boss...

    Quote Originally Posted by Serilda View Post
    It was funny because he was pretty terrible at the game (constantly AFK during fights, which was actually really punishing to everyone else)
    XD Sounds like this guy who used to be in my FC, whom I found out after the fact was almost constantly high when he was playing. Back before the power creep at 60 was so pronounced as to make it a given, partying with him was how I found out I could solo-heal Ravana, because when my FC got a little farm going, he spent the entire time running aroind in circles not hitting any buttons that I could detect.
    (0)
    Last edited by Lukha; 03-12-2017 at 02:27 PM.

  2. #2
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,440
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    You mean like a basic job check? Which would cover all the basics of the job.

    No thank you. If they don't know their job by lvl 70 then they won't know it anytime soon
    (0)

  3. #3
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Derio View Post
    If they don't know their job by lvl 50/60/70/80/90/99...
    See the problem with this mindset? Stop excusing them, or you'll be excusing them forever. Now is as good a time as any to teach.
    (2)

  4. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I haven't played WoW in a while but someone told me after I made a request there existed as a trial ground that would sort of test your metal (at varying stages) and you could let it be known you were good at whatever job you did the task as. Maat-ish like fight for those who know FFXI

    And SE is adding intermediate Hall, a hall above novice, to the game.. it would lead they could add more, and so I'd love to see / encourage them keep going. I'd really like to see some really challenging self opportunities, was hoping that'd be something with like a big solo leve hunt - maybe in the future, but just something that is for the self to prove self outside of relying on others. Maybe the Halls use a specific gear stats too, so you can't just outgear the skill test.

    Binding certain content behind specific Halls wouldn't be a bad idea, like savage dungeons behind some of the highest halls.

    Quote Originally Posted by Derio View Post
    You mean like a basic job check? Which would cover all the basics of the job.

    No thank you. If they don't know their job by lvl 70 then they won't know it anytime soon
    If they don't know their job they can't pass the test and therefore can't move into content where they prove to others they don't know their job. So I don't quite get the "no thank you, I'd rather see them all myself~" lol.

    I mean it's true if you don't understand the most basic mechanics of your job at 70 you've been really sleeping at the wheel but a test that forces you to prove them could easily do two things:

    a. increase player expectation (Ice Mage is basically told by the game "you're wrong")
    b. anyone who is legitimately having trouble can learn in a far more supportive / less stressful environment (that's actually a lot of people, I find most people don't try to be bad they just get moved too quickly and not playing with the right helpful people).

    Of course some people will do the test, know their job, and then join the group and not care and be lazy - but that'd be where the "dude I know you passed the Level 70 BLM Maat test, you clearly know that Blizzard 4 only is not acceptable - stop or we will kick you, justifiably". Some people don't get a nice group or are not really intuitive players (stuff that makes sense to a natural gamer might not click right away for them), so I feel bad for people who get crapped on who WOULD WANT TO try if they were helped properly - SE can help do that and lower everyone else's annoyances lol.

    Random aside on the system: I like the idea of binding certain tests into the jobs (as OP was stating), also certain tests could be used for Mentor or Savages (You don't need to be able to do savage to be a mentor, but it could be used to make a higher tier Mentor status for savage and or just make sure the general tier mentor is going to say "don't look at the eye marker" rather than "I'm not sure" lol). Also perhaps on the harder Halls (tests) they allow mentors/allow players to sit in and watch, it might be helpful to let someone besides the game critique / encourage you (this would be voluntary invite by the person taking the test).
    (3)
    Last edited by Shougun; 03-12-2017 at 10:32 AM.

  5. #5
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Headhunters View Post
    Make raise cap with challenges every 5 levels
    ....so, once? At level 65?
    (3)

  6. #6
    Player
    Lufir's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    471
    Character
    Lufir Lumini
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    Eh. I found the Maat quests to be tedious.
    (1)

  7. #7
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    It is not good idea. If a player cannot complete it, can be frustrated and stop playing the game. Devs won't allow such thing.
    (1)

  8. #8
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    I remember this in FFXI. Hit 50, stopped earning EXP. Had to do a quest to continue earning EXP. At level 55, you stopped again, and had to complete another quest.

    The thing is, I don't see how this would really work in FFXIV. In FFXI you couldn't really wander around outside a city without having a group of 5 players to clear enemies out in the field. Not unless you were WAY over level for those enemies, even then, it could be tricky.
    (1)

  9. #9
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 100
    Amusingly one of my LS contacts did quit FFXI purely because he could not beat Maat and everyone else left him behind. It was funny because he was pretty terrible at the game (constantly AFK during fights, which was actually really punishing to everyone else) but he never ragequit from us telling him, only giving up when the game itself told him to try harder.

    If I could beat Maat (I did) then it's not cripplingly difficult. Just nicely challenging.

    I think a trial like this can easily be balanced to be challenging. But I don't think we need the artificial level cap restriction; it can be handled through regular job quests. Just make some really sexy AF gear and/or abilities locked behind really punishing quests, to give us all something to work on instead of crushing the job quests without even noticing and collecting our rewards.
    (3)

  10. #10
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Serilda View Post
    Amusingly one of my LS contacts did quit FFXI purely because he could not beat Maat and everyone else left him behind. It was funny because he was pretty terrible at the game (constantly AFK during fights, which was actually really punishing to everyone else) but he never ragequit from us telling him, only giving up when the game itself told him to try harder.

    If I could beat Maat (I did) then it's not cripplingly difficult. Just nicely challenging.

    I think a trial like this can easily be balanced to be challenging. But I don't think we need the artificial level cap restriction; it can be handled through regular job quests. Just make some really sexy AF gear and/or abilities locked behind really punishing quests, to give us all something to work on instead of crushing the job quests without even noticing and collecting our rewards.
    red mage by any chance?
    (0)

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