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Thread: Reviving WHM

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  1. #1
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    CU is risky or difficult? Since when?

    You pop it for a big hit, get the regen going, then go back to what you were doing. It's only risky if you fall into the trap of fully channeling it, which case that 150/tick isn't going to do much for you while you're stuck there. You'll still have 750 potency of healing over 15 seconds when CU goes away, which is pretty great when compared to Asylum's 800 over 24s.

    I don't really understand why Asylum doesn't have a damage reduction component. It's the only bubble that doesn't. Thematically, it probably should. For a game that uses visual design to indicate what things do as much as FF14 does, it's inconsistent.
    (3)

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by IttyBitty View Post
    I don't really understand why Asylum doesn't have a damage reduction component.
    It's not really what the devs had in mind. Remember that CU worked very differently at release and its effects depended on which stance you were in. Asylum was, alongside the old CU, put into the game and... well, never touched again. While CU (among other things) got reworked and buffed quite a bit.
    (0)