Quote Originally Posted by SeriousxSarcasm View Post
I think you're missing the point of the thread lol. People are complaining about how it's not the best raw healer anymore, therefore it's lost a lot of it's identity because of it.
I misunderstood your message sorry.

But the problem with giving WHM more heals is that. HPS it's worthless, what is important is being able to keep the party alive. Nobody cares if you do it with 1000 HPS or with 2000 HPS. If both healers can keep the party alive, then both are good. Moreover, the one that did 1000 HPS it's better because he spent less resources to keep the party alive.

WHM identity shouldn't be the best raw healer that puts more HPS. WHM identity (IMO) should be the healer with the easiest to use tools to keep people alive. Compare how difficult to use is AST bubble vs WHM bubble. AST bubble requires you to take a risk for a bigger effect, WHM is less risky and less potent but easier to use (even though you could argue that AST is better and maybe sometimes more useful but the intention is there at least). This is the kind of differences between healers that should be enhanced.

Why SCH got Indom? Shouldn't be WHM the best AoE healer, SCH has already Sacred Soil to mitigate AoE damage, they shouldn't get an extra AoE heal that conflicts with their own identity that consists of mitigation. Nobody uses Sacred Soil when you can use Indom. Indom should be removed and WHM should keep Assize as the only healer capable of having an instant AoE heal.

Maybe getting better cleric usage by giving him a trait that gives them a Healing bonus for the next spell everytime he goes out of cleric and getting a DPS bonus for the next spell everytime he goes in cleric. Some extra healing/damage potencies based on risky play to differentiate good WHM from great WHM would be also welcomed for example.