Why doesn't the mobs go back to spawn positions when everyone dies? The enemies just stack up and you pretty much can't do it due to the aoe effect killing everyone each time making it pretty much impossible to do at that point.



Why doesn't the mobs go back to spawn positions when everyone dies? The enemies just stack up and you pretty much can't do it due to the aoe effect killing everyone each time making it pretty much impossible to do at that point.




How did you spawn the mission? RNG? A particular task?
Was it impossible to carefully pull 1 mob and deal with it instead of them all>?
Either it's bugged or they intentionally made it a pain in the ass to clear to keep i280 weapons super rare.
I'm thinking the latter.




So Diadem hasn't changed one little bit then? Shame that. (well, other then PotD like loot boxes, which are fun to open)



Oh it has... It's gotten worse... The "normal" mobs chase you across half an island before you get out of range, the big named monsters actually push you out of their range (which is MINUTE for them), follow you & then reset all the damage you did. >_>


pure chaos
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Sounds like you can easily sabotage an emergency missions.
Hopefully that won't happen to me by accident, huehuehue...
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