
Agreed. I mean, you see PLDs say some dumb things too, but it's often because they get shite on so much, of course they feel the need to compensate in some way. In general (I have met a few exceptions), WARs I find to be the most obnoxious. :/ In my personal experience, they yell at healers the most, make poor stance-dancing choices, etc... I'm just sorta filled with dread when I get one in dungeon content, because a lot of them don't meet the skill ceiling you need to be good at the Job, but they like to point fingers at everyone one else when things go badly.
Plus all you gotta do is look through this thread. All they seem to talk about is how much trash everyone else is compared to them. :P Not exactly the kind of people I'd want to play with tbh lol.
Last edited by SeriousxSarcasm; 03-19-2017 at 03:55 AM.
I'm not saying Paladins are the best, but I feel more like a "hero" as a paladin in comparison to the way a warrior or dk plays. They just seem so... unrefined. Nothing thematically beats a sword and shield of justice.



PLD is great if you're a sucker for support elements and don't mind a less diverse and engaging range of play. DRK is wonderful fun too and while I loved level 50 Warrior, I have yet to play him at 60 enough to feel comfortable with it, though keep in mind that Expert roulettes are pretty much the extent of difficulty I expose myself to.
*still needs to learn how to mass-pull with Warrior without suffering a panic attack*
I play 3 tanks equally and ... will suggest pick PLD first if you will levelling the rest as you won't want to go back to PLD... ^^;
As everyone say all tanks can tank same good, the shield only make you look better but not tank better.
And very often in daily experts, when you have some super DPSers, each Flash sounds like laughing at your lack of dps and helpless.
ATM PLD is really less fun than WAR and DRK. Only fun when your need to carry the healer.
Last edited by Nicobo; 03-13-2017 at 01:20 PM.
The only thing I've found PLD useful in is 24 man raids to help horrible healers stay alive because they can't do mechanics. The only reason this works is because damage should be that much of a issue. But that benefit is so small and niche it's not really that strong of a point. So....WAR.
TLDR; PLD = Mostly dead atm. Go War.

Since you seem to enjoy the tanking class, I suggest to level up all and then check what's the most fun for you on Level 60. Order doesn't truly matter.
By the way, don't get the wrong impression - just because a bunch of people are talking poorly about the PLD right now, does not mean this class is not worth to level up. (By the way, this class gets a buff with Stormblood.)
I am a former WAR-Main who had to switch to PLD/DRK-Main a few months ago due to me switching from OT to MT. While my heart is still beating for WAR and I simply love to play this class, I cannot say anything bad about PLD/DRK.
People who say PLD is trash don't know how to properly utilize such a simple class, as easy as that. I tank anything in Sword Oath by the way, if I play PLD, including during low levels such from 30-50+. And in 24man-raids this class can be gold, if no healer wants to heal you AGAIN as MT, not even these from your own alliance. ( Unfortunately I see this way too often. )
I think the players replying to this topic before me pretty much already said it; WAR does by far the most damage right now, with DRK behind it and PLD last. However, PLD is also the easiest to play and DRK can be a bit annoying if you're doing it right.
PLD/DRK are MTs, WAR is OT. You should also take this under consideration when later choosing a main class.
But personally I also enjoy WAR the most - you can easily make up for at least one...not so good DD and can feast on the tears of your opponents. Really great feeling. Once you tasted the sweet smell of a Fellcleave-crit you don't want to miss it ever again.


knowing how to utilize a class =/= said class isn't trash, because it is.
Paladin got left out of the entirety of gordias (and speedruns in general) for a reason which was it has far inferior magical mitigation in comparison to DRK. No matter how well you can play the class, it will always be inferior to DRK simply because it does less DPS and cannot mitigate anywhere near as close making it tough on the healers.
Even in A12S. Yes, you could complete it with a paladin but why take a paladin when DRK can mitigate magical damage better making it easier on healers and on top of that bring better dps (assuming the skill of the drk and pld are equal)? You're willfully gimping yourself.
I enjoy playing paladin a lot as i enjoy tanking in general, but i hate that paladin is at an obvious disadvantage compared to the other two (WHM and to a lesser extent monk too in their roles), so much that the get left out of speedruns and even back in gordias days - an entire tier. Whatever the buff is that paladin is going to get, they need it.
Last edited by Venoshock; 03-15-2017 at 12:09 AM.
Think its best to just play all three , thats what I do its really fun just to switch each up and keep things fresh
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