Quote Originally Posted by Cordie View Post
Enough with this.
Just playing your game by your rules.

Quote Originally Posted by Cordie View Post
Show me and everyone how the following is invalid:

The use of gear loot for the class/job a player is playing is either:
  • equipping it, or
  • using it for glamour

All other cases of using gear loot (Grand Company expert delivery, desynthesis, selling, discarding) are not specific to any job/class. Therefore, providing the same "Need" option for these cases is not justified.
See the problem here is that you are explicitly excluding valid uses of gear by framing those uses with a definition of your own - because it suits your reasoning. Expert Delivery, Desynthesis, selling, and using on a retainer (you missed that one), or even gifting to others (another you missed) are all valid uses of gear I as a tank obtain as a tank even though my current gear is higher ilvl.

You are pushing an idea that specifically and clearly would punish me for playing tank in a dungeon in Duty Finder by limiting my access to roll for gear because I'm a higher level tank with higher ilvl gear. That's plain wrong and unfair and if implemented would definitely impact the number of players willing to run things through DF.

But now the thing is, the uses you dismiss, are real and valid uses for gear obtained while working through a dungeon.

A very dear friend of mine once farmed the Sentinel set for me as a gift. Your proposal would make that far harder, how is that fair? The same goes for using the gear on a retainer. Why should that not be a valid use? Desynthesis and GC Seals exchange are fair use of something I have obtained through my efforts in a dungeon, who are you to say otherwise?

Your entire challenge about reasoning is based on the assumption that your own self serving definition of what is a valid use of gear excludes these others uses is correct and valid.

Your idea is bad. Your reasoning is dependent on a flawed assumption and faulty reasoning, and ignores the very real negative impact of the proposed idea.