Nope, nope, nope, nope, nope...nope.. I think I reached the necessary text minium to post... and nope nope... I wish I can express harsh things, so there for, I shall keep it to myself..If gear loot is acquired by rolling "Need", then:
- Flag it as unsellable, non-discardable, ineligible for GC turn‑ins, and ineligible for desynthesis.
- Remove the flags when they reach 10% to 100% spiritbond.
The use of gear loot for the class/job a player is playing is either:
- equipping it, or
- using it for glamour
All other cases of using gear loot (Grand Company expert delivery, desynthesis, selling, discarding) are not specific to any job/class. Therefore, providing the same "Need" option for these cases is not justified.
Is it reset Tuesday yet.
I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.
HAH did you just put the whole thread in quotes?! XD
I'd judge based on the overwhelming negative response either you haven't worded what you want well and people aren't understanding, or people do understand and just think your idea is unnecessary.
Simply repeating yourself does not make your suggestion any more valid.
Using bold to emphasize only works when it's used like salt to season, not as a blanket.
I've answered your suggestion with reasoning in another thread, your idea was just as bad there as it is here. I'll quote it here - again - one more time since you missed it.
...and once again....this.This is a terrible idea. The fundamental point remains, if a player plays their role in a dungeon there is no reason that you can give that is fair that alters that player's right to have the same access to loot rolls as everyone else in the dungeon. What you are asking for is in effect penalizing some veterans for being veterans. I think that would result in a reduction in people running DF content.Just came up with another idea, if you want the same biased system.
- In the case you want to preserve newbies' priority on loot for gearing, there is a very simple solution:
- Flag all gear loot acquired by rolling "Need" as unsellable, non-discardable, ineligible for GC turn‑ins, and ineligible for desynthesis.
- Remove the flags when they reach 100% spiritbond.
- If it's not the case, you are not only in favour of a skewed system but you are actively trying to piggyback the newbie-priority case for your "I picked a job - give me my trophy" over-entitlement.
Please ignore this suggestion.
Last edited by Kosmos992k; 03-07-2017 at 08:57 AM.
Are we trying to set a Guinness World Record for most idiotic posts in some period of time or something?
#GetSelliBack2018
Reading too much of the forums makes me very sad and apathetic.
Enough with this.
Show me and everyone how the following is invalid:
Either you can (and I would like to see it), or you cannot.The use of gear loot for the class/job a player is playing is either:
- equipping it, or
- using it for glamour
All other cases of using gear loot (Grand Company expert delivery, desynthesis, selling, discarding) are not specific to any job/class. Therefore, providing the same "Need" option for these cases is not justified.
Simply stating that you don't like it is not something to be taken seriously
Oh that's how we play the game alright... Where's the suggestion? Guess it wasn't valid enough![]()
TL;DR: Please punish those who need seals, desynths etc. So that I may gear up a job I'm not gonna use.If gear loot is acquired by rolling "Need", then:
- Flag it as unsellable, non-discardable, ineligible for GC turn‑ins, and ineligible for desynthesis.
- Remove the flags when they reach 10% to 100% spiritbond.
The use of gear loot for the class/job a player is playing is either:
- equipping it, or
- using it for glamour
All other cases of using gear loot (Grand Company expert delivery, desynthesis, selling, discarding) are not specific to any job/class. Therefore, providing the same "Need" option for these cases is not justified.
Why should everyone be punished like this? Clearly you do not understand just what seals and all can be used for, and wanna know what that is? Something that can be used for equipping/Glamour in the long run! So in a way, you ARE still needing for what you said. So yes, have your bloody answer to that section.
Haha sorry, no. No matter how much we may not like it at times (I've been guilty of this in the past, I should know) someone not liking something IS a perfectly valid reason for them to not want it put in the game, and people have provided reasons beyond not liking it that your suggestion SHOULDN'T be put in effect.
None so deaf as those that will not hear. None so blind as those that will not see.
Matthew Henry
I think the seer volume of people saying just how silly that suggestion is, is already a valid point in itself
I'm ok with them changing the loot rules. It is just way more complicated than simple need vs greed. There is need for self which should take priority imo, the there is glamour and retainer. It goes on. Most of the times I've seen people ask when the truly need something. However ina run the other day on my healer watch a fully geared BLM need every caster item and screw a lower ilvl smn then complain that the run took too long. When the smn asked for the gear was told to F off he didn't pay the BLM sub. So there are reasons to adjust it. Depending on your mindset.
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