Reasoning
Quote Originally Posted by Cordie View Post
The use of gear loot for the class/job a player is playing is either:
  • equipping it, or
  • using it for glamour

All other cases of using gear loot (Grand Company expert delivery, desynthesis, selling, discarding) are not specific to any job/class. Therefore, providing the same "Need" option for these cases is not justified.
I am really sorry, but seeing that you have no valid point (or even an attempt to make one) against my reasoning, I can only see these comments as irrelevant to the matter I am suggesting :


Quote Originally Posted by Kosmos992k View Post
Please ignore this suggestion.
Quote Originally Posted by Ryel View Post
This is exactly what the game needs to convince me to stop using the Duty Finder entirely
Quote Originally Posted by Rubiss View Post
So, if I get a piece of gear, and use it maybe twice to enter a higher level of content, get a better replacement, I have to use this old piece because you were salty about some Crystal Tower drops?

Come on. This is a really bad suggestion. As if my armory chest isn't filled up enough with all the crafting gear and glamours already, you want me to have to wear gear 200 ilvls below what I usually wear in case I change my mind?
Quote Originally Posted by Kosmos992k View Post
Exactly the point i made to the OP in their post in the other topic;
Quote Originally Posted by eaudaemon View Post
My thoughts exactly!! this is such a bad idea that I don't think making multiple treads about it is not going to make the Developers even consider it.
Quote Originally Posted by Newmanxeno View Post
Please no.
Quote Originally Posted by Serilda View Post
Let's make the game even more complicated than it is to prevent people having fun! This was a bad idea when it was suggested in the existing thread which is still on the first page of General, and it's still a bad idea. Sorry.

For the dozenth time, if people want a particular drop they can just ask their allies to help out.
Quote Originally Posted by Dualgunner View Post
The current system isn't broken, there's no need to over-convolute and confuse things.
Quote Originally Posted by Kaedan View Post
You didn't have to create another thread when you were quite active in the other thread, OP.


In any case, no, it's a horrible idea and shouldn't even be slightly considered. It has been explained to you over and over again in the other thread why there's nothing wrong with being able to need even if you don't need it for stats.
Quote Originally Posted by Nikorayu View Post
This suggestion is also dumb and will never be implemented. Have a nice day.
Quote Originally Posted by LunaFaye View Post
Back in the day I've run over 150 times a specific dungeon to get 1 bolt. Everybody and their mother were rolling on these items, and every time RNGesus didn't like me. A week later these items were removed from the weekly lockout and every time you would run that dungeon, people would just leave, dropping 2+ items into your inventory if you weren't fast enough to remove yourself from that said instance.

Did it bother me? Nope because that's the way games work. Sometimes you have to "grind" to get some items, on other days/weeks you only need to run it once. You have months sometimes even years, before a new expansion/patch/removal of lockouts hits, what else would you do in the game? Right nothing, so put some effort in it and get the item you want, even if it takes more than one run. There's no reason to modify the need/greed/pass options on duties, just because it isn't 100% drop rate or obtainable every time.
Quote Originally Posted by Alynn View Post
If you really need gear that bad just ask before the dungeon starts lol. Assuming your teammates aren't aholes or speak English, there's no need to chance the loot function. Why is expert delivery for GC not justified? There are plenty of items that players can buy that they need even more so than the gear. Unless you're planning on staying level 40 or something for god knows what reason, why so hung up on a system that does its job?
Quote Originally Posted by PArcher View Post
You really want less tanks queueing DF, don't you?
Quote Originally Posted by Masekase_Hurricane View Post
Hmmm when no one agrees with you start another thread :S I already hardly use the DF, do this and you won't see me in there at all unless helping friends/novices.

and healers :P
Quote Originally Posted by EusisLandale View Post
Repeating yourself doesn't make your claims valid either. Demimateria for crafted gear, desynthesis is a valid reason to need. GC Seals to progress various stages Anima development, GC deliveries are a valid reason to need. Buying up materia on the market to improve gear, materials to craft gear, selling for gil is a valid reason to need.
Quote Originally Posted by DaikiKiyoshi View Post
Terrible idea. Just play the class you want gear for. Problem solved.