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  1. #1
    Player
    atomicdeath's Avatar
    Join Date
    Nov 2011
    Posts
    219
    Character
    C'tan Shard
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50

    Please just get rid of repairs.

    http://www.ffxivcore.com/topic/32289-repairs/

    Repairs prevent me from enjoying the game like i should, and im not the only one. You devs need to think up different gil sinks.

    Every game i have played that has had a repair system ended up getting rid of it because its un-popular. Give us something we want to spend gil on, not spending money on something we already got.

    IMO the only reason repairs are in game is cause they do not have anything to replace it with yet. You can see that every time they tweak repairs it gets easier and less bothersome... because it sucks.

    With the materia system crafters are taken care of because gear is always being destroyed.

    Its gonna happen eventually anyway, just do it.
    (38)
    Last edited by atomicdeath; 11-23-2011 at 12:47 AM.

  2. #2
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    for what i remember, diablo and WoW are very succesful and they have repairing...
    that said, i don't care of repair sistem
    (9)

  3. #3
    Repairing isn't a gil sink (or else we wouldn't have the millions upon millions of gil we do), the only reason it ends up unpopular in games is because players hate having to work for things, they hate having to actually pay attention to what they're doing in their gaming.

    Repair systems were fine before the "I want it noooow and I don't like micromanaging!" generation of MMO gamers sprung up. I like the repair system, they already simplified it enough for the complainers, they don't need to axe it.
    (46)

  4. #4
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Ok they can take out repair but you lose EXP for dying which one you like? I don't think you want to go do event then lose 50k and go rebuff it so i think repair should stay even tho i like lose exp or repair so fine by me.
    (11)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  5. #5
    Player

    Join Date
    May 2011
    Posts
    106
    It's just a gil sink right now. It was supposed to make crafters useful in the long run but it didn't work and as OP said they have materia now to keep them busy.

    Edit. Well after a little bit of tought I agree that I prefer repairs than some other stupid death penalty.
    (1)

  6. #6
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Elexia View Post
    Repairing isn't a gil sink (or else we wouldn't have the millions upon millions of gil we do), the only reason it ends up unpopular in games is because players hate having to work for things, they hate having to actually pay attention to what they're doing in their gaming.

    Repair systems were fine before the "I want it noooow and I don't like micromanaging!" generation of MMO gamers sprung up. I like the repair system, they already simplified it enough for the complainers, they don't need to axe it.

    These darn kids just need to get off my lawn!

    Lolfixedthat4u
    (7)

  7. #7
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Repairs are a less severe deterrent to keep from dying than losing xp, but with how the server infrastructure and things are right now, there's no way they could justify using xp loss as a penalty for dying.
    (1)

  8. #8
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Elexia View Post
    Repairing isn't a gil sink (or else we wouldn't have the millions upon millions of gil we do), the only reason it ends up unpopular in games is because players hate having to work for things, they hate having to actually pay attention to what they're doing in their gaming.

    Repair systems were fine before the "I want it noooow and I don't like micromanaging!" generation of MMO gamers sprung up. I like the repair system, they already simplified it enough for the complainers, they don't need to axe it.
    actually it is the definition of a gil sink
    (3)

  9. #9
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Repair is in place because there needs to be some consequence to dieing/being in battle.

    A couple of minutes in a weakened state isn't punishment enough for being reckless in battle.

    The current system is very affordable compared to other games.

    Repair NPC is your friend. Especially since NPC's can repair accessories in next patch.

    You'd expect this sort of "I dont like Repair" "Airship cost is too much!!!111!" thread from someone who didn't have a LVL 50.

    But this? Shame on you.
    (9)

  10. #10
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    They should not remove repairs.
    (11)

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