

But the textures exist already, and the PLD switch around is such an easy fix. I honestly think its less a lack of resources and just neglect on the developers part.I think is one of those 'necessary evils' that we have to deal with. Of course it would be great if every weapon could aesthetically match its name and description, but due to resource restrictions I think it's likely that this will continue in future for these kinds of 'levelling' weapons.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

