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  1. #10
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Miste View Post
    According to Rita it took 3 wipes until the group got lucky that RNG didn't target the healer so they could finally beat the boss. That bosses LB move is unavoidable damage so I highly doubt the development team intended you to get one shot by it and for it to end up one shotting the healer and wiping the entire group.
    That particular attack does a considerable amount of damage even WITH appropriate level gear if not mitigated.

    The healer/DPS that gets targetted generally loses 50-75% of their HP without an Adlo or stoneskin even with moderate gear. It is considerably worsened when not in appropriate gear.

    Though don't get the impression I disagree (hah you even quoted one of my posts in your OP).
    I still think not gear-locking instances ESPECIALLY by weapon iLvl is a huge mistake.

    If they didn't want to make the system confusing by having both a minimum gear and minimum weapon iLvl in separate instances, they absolutely need to adjust the weighting on what slots provide a higher iLvl average.

    Weapon should weigh the heaviest and effect average iLvl the most. Followed by Body & Pants... Then Head/Gloves/Feet.. and then finally accessories.
    It's a rather large oversight that I can upgrade my Ring and get the same boost to my average iLvl than I would after upgrading my weapon.

    Someone who has full i270 right side and i100 left side should not weigh the same as someone who has full i270 left and i100 right.
    (4)
    Last edited by Altena; 03-07-2017 at 02:26 PM.