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  1. #1
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by RaijinSupreme View Post
    no, you're not wrong. Its like... your opinion man. I just think its easier to play with people you know are going to be good then it is to try to make a million bad players good, that's all.

    Nothing will make a bad player who doesn't care, care. You can set up all the rules, prerequisites, and requirements you can muster. You will still probably wipe multiple times if you get grouped with bad players who don't care that they're bad lol.
    You can make it so people have to care more. It will not let them enter so they get the gear. Lets say it is doing side quests, they have to kill the monsters or w/e. Oh stuff dying way to slow I wonder if I am doing anything wrong...

    We can at least have a system that at least discourages other players from completely carrying them, not enabling them.

    Saying this change is not needed at all I have got ask, why are you not debating full ilevel requirement removal?

    Quote Originally Posted by Masekase_Hurricane View Post
    I think this is possible at the moment not logged on to try it out.

    Main Hand
    1

    Head Slot
    250

    Body Slot
    240

    Hands Slot
    250

    Waist Slot
    260

    Legs Slot
    260

    Feet Slot
    260

    Neck Slot
    260

    Ears Slot
    260

    Wrists Slot
    260

    Ring 1 Slot
    260

    Ring 2 Slot
    260


    I just went by this.
    http://www.dorkygeek.com/ffxiv-ilevel-calculator/

    Late at night so if i'm wrong sorry. Yes I know majority wouldn't do this (if at all possible), but its scary that it could be a possibility.
    Oh I was confused at the post at first, was hard to tell what it was getting at then i was like OOOOOOOOOOOOOH, what is the average having a level 1 weapon. lamo.. please kill me....
    (2)
    Last edited by Ama_Hamada; 03-07-2017 at 01:17 PM.

  2. #2
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Ama_Hamada View Post
    You can make it so people have to care more. It will not let them enter so they get the gear. Lets say it is doing side quests, they have to kill the monsters or w/e. Oh stuff dying way to slow I wonder if I am doing anything wrong...

    We can at least have a system that at least discourages other players from completely carrying them, not enabling them.

    Saying this change is not needed at all I have got ask, why are you not debating full ilevel requirement removal?



    Oh I was confused at the post at first, was hard to tell what it was getting at then i was like OOOOOOOOOOOOOH, what is the average having a level 1 weapon. lamo.. please kill me....
    I'm not debating for either side, primarily because I never really had an issue getting through a leveling dungeon or in expert roulette because of gear. If we wiped, 9/10 because of mechanics. but then again I joined a FC, which kept me from really having to depend on randoms. For me personally, I'd rather spend time find a solution that helps me play optimally myself. I would encourage others to do the same, it's less stressful.

    Ultimately, if this issue is a truly large-scale issue that affects the majority of players negatively, and keeps them from completing even the easiest content in the game, then it will be fixed. If it isn't, then I say just figure out a way to make sure you aren't impacted by it, for its probably the only thing you can do to actually resolve the issue, well, other than arguing on the forums of course.
    (0)