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  1. #41
    Player
    Avatar de Ultimatecalibur
    Inscrit
    janvier 2014
    Messages
    2 737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Citation Envoyé par EusisLandale Voir le message
    Snip.
    First off, Yoshi-P was the one who said that talked about limiting button bloat by replacing old abilities with new ones to maintain roughly the same amount of buttons. The changes to Thunder I/Thunder II/Thunder III demonstrate this mentality. He also said that tying all 51 to 60 abilities to Job Quests limited them and that in SB not all new skills/trait gain will be limited by Job Quest and some of them will be gained just by leveling.

    Second, Foresight is likely gone because it fills the same design space as Rampart/Shadowskin: a 20s defensive buff with a 90s cooldown. Rampart/Shadowskin (-20% damage for 20s every 90s) effect seem to have been classified as "a skill that each existing and future tank must have access to in their skill pool" just like Provoke was early on. Rampart/Shadowskin becoming a Role skill means that Warriors do not need to have Foresight. Even though it works slightly different it is still in the same design space. Removing it frees up that design space that can be used to make Warrior more distinct. Foresight was also causing problems even though most players were not aware of them. Ever notice that def/mdef growth ground from 20/30 points every 10 ilevels from i150 to i210 to a near halt of 4 points per 10 ilevels at i215? Due to being tied to def, Foresight varied in effectiveness depending on gear ilevel.

    Third the speculation was not necessarily wrong. The OP got blasted because many posters don't really get design or what the dev team is trying to do. Just because Foresight is slightly different than Rampart/Shadowskin doesn't mean that it is not getting replaced by role skill Rampart/Shadowskin.
    (0)

  2. #42
    Player
    Avatar de LilLemay
    Inscrit
    mars 2016
    Lieu
    Gridania
    Messages
    158
    Character
    Emily Hunter
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Citation Envoyé par ADVSS Voir le message
    Darkside, like enochian would just be permanent probably and maybe finally have the outside mp regen penalty removed
    mechanically dropping tank stance wouldnt really change, but you wouldnt need that button to cut it on or off(darkside)
    or they could just make it so darkside is permanent but the buff falls off for.. iunno like 30s or something? (that's a random number I pulled out of thin air please dont focus on that) if you let your mp hit 0

    Kinda like how when you virus something it can't be virus-ed again for X seconds, if your mp hits 0 you lose darkside for X seconds, that way MP management is still greatly incentivized to optimize DPS and being able to use certain skills.
    (0)
    Dernière modification de LilLemay, 09/03/2017 à 03h35

  3. #43
    Player
    Avatar de Ultimatecalibur
    Inscrit
    janvier 2014
    Messages
    2 737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Citation Envoyé par Jandor Voir le message
    Rampart in a list of selectable role skills? Hope you like your DF tanks with no basic defensive cooldown
    Which you can easily tell the newbie DF tank to equip if need be. This is far different than a Dark Knight coming into Ultima's Bane or another duty with required tank swaps without any levels in Paladin.
    (1)

  4. #44
    Player
    Avatar de Khalithar
    Inscrit
    mai 2015
    Messages
    2 555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Citation Envoyé par Ultimatecalibur Voir le message
    This is far different than a Dark Knight coming into Ultima's Bane or another duty with required tank swaps without any levels in Paladin.
    Man I had forgotten that you need to tank swap in Ultima still, nowadays I just go unsynched with 6-7 dps and kill him in about 30 seconds. XD
    (0)

  5. #45
    Player
    Avatar de Ultimatecalibur
    Inscrit
    janvier 2014
    Messages
    2 737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Citation Envoyé par Khalithar Voir le message
    Man I had forgotten that you need to tank swap in Ultima still, nowadays I just go unsynched with 6-7 dps and kill him in about 30 seconds. XD
    Had it happen several times when doing Mentor Roulettes. Started checking at all Warriors and Dark Knights for Paladin level 22 when I ended up in an EX.
    (0)

  6. #46
    Player
    Avatar de Claire_Pendragon
    Inscrit
    avril 2011
    Lieu
    Limsa Lominsa
    Messages
    1 619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    The way Yoshida phrased the changes, makes me think the other cross class skills will be Dark Mind, and Foresight.
    The way he switched into mentioning a tank needing to pick between physical mitigation or magical mitigation, when talking about changes to rampart/cross class skills, makes me think he's going to focus on giving each tank phsyical and magical mitigation, seperated, so the tank has to actively choose, and since they will all do this, place it in cross class skill list.
    (Foresight/Dark Mind being the only examples I can think of for this, if u take 1 from the other 2 jobs)
    (0)
    CLAIRE PENDRAGON

  7. #47
    Player
    Avatar de Fernosaur
    Inscrit
    janvier 2016
    Messages
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Citation Envoyé par Claire_Pendragon Voir le message
    The way Yoshida phrased the changes, makes me think the other cross class skills will be Dark Mind, and Foresight.
    The way he switched into mentioning a tank needing to pick between physical mitigation or magical mitigation, when talking about changes to rampart/cross class skills, makes me think he's going to focus on giving each tank phsyical and magical mitigation, seperated, so the tank has to actively choose, and since they will all do this, place it in cross class skill list.
    (Foresight/Dark Mind being the only examples I can think of for this, if u take 1 from the other 2 jobs)
    Gasp! You think we will see options to actually customize your job's build now?

    This is something I can get behind.
    (0)

  8. #48
    Player
    Avatar de Zojha
    Inscrit
    aot 2015
    Messages
    3 565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiateur Lv 1
    Citation Envoyé par Fernosaur Voir le message
    Gasp! You think we will see options to actually customize your job's build now?

    This is something I can get behind.
    -snerk-
    I doubt it. If there aren't many good options, you just have to pick the mandatory few. If there are many good options, you'll have to change your cross-class skills before every dungeon/boss to accommodate it. Hopefully the process can be macro'd in the latter case.
    (1)

  9. #49
    Player
    Avatar de Fernosaur
    Inscrit
    janvier 2016
    Messages
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Citation Envoyé par Zojha Voir le message
    -snerk-
    I doubt it. If there aren't many good options, you just have to pick the mandatory few. If there are many good options, you'll have to change your cross-class skills before every dungeon/boss to accommodate it. Hopefully the process can be macro'd in the latter case.
    Oh I know. It would basically be reduced to "how much physical or magical damage does this fight demand? = Take X," BUT, on the bright side, it would actually fix some of the balance problems plaguing PLD right now if they did that, at least the ones that relate to magical damage mitigation, which still haunts PLD to this day.

    If this kind of different choices for playstyle were available for all classes without incredibly obvious choices (like SMNs having to choose between Raging Strikes and Hawk's Eye, for example), it would add a TINY bit of variety to a horribly stiff game, though, and that's something that I would enjoy.
    (0)

  10. #50
    Player
    Avatar de saber_alter
    Inscrit
    septembre 2013
    Lieu
    Ul'dah
    Messages
    1 811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Chevalier noir Lv 80
    I don't see any problems with this.

    outside of the fact that they have different names, they are literally the same skill.
    (0)

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