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  1. #1
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    This post almost reminds me of FFXIV 1.0. The graphics looks amazing, character detail, clothing, etc. was on point. Yet, by having that was eating up resources of my PC to the point it was literally getting hot. As if ppl already forgotten about that for some strange reason. As much ppl want that back, unless they are in that field, knowing the ins and outs of how programming works and such, try to convince a team of japanese workers that this need to happen w/o some sort of sacrifice, I wouldn't get thy hopes up.
    (0)

  2. #2
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    Quote Originally Posted by Osmond View Post
    snip
    the thing is, like 1.0 music, they probably have all 1.0 assets (models and textures etc.) archived somewhere. so all they have to do is convert them to the format the current FFXIV engine uses without downsizing the higher res textures and add them as an option for people who want better textures - i don't think that'll involve much (if any at all) sort of programming. i do believe this shouldn't take too much dev time and resources to do

    EDIT: even for HW models, the textures for those are most likely made in HD resolution first and then downsized for release and every proper dev always has a backup or archive of their work
    (2)
    Last edited by Astyrah; 03-06-2017 at 01:24 PM.