Quote Originally Posted by Lexia View Post
1.0 had more wrong with it then just graphics, which ultimately was SE upper management fault for pushing out the game too early, the 1.0 director was just the fall guy for it.
Yes and no. 1.0 had numerous design decisions that were inherently flawed from the get go. There are interviews with the dev team who outright laughed at the idea of adding something as simple as jumping because "it's not gonna be needed." SE's insistence on releasing it prematurely guaranteed the forthcoming financial disaster but Tanaka and Komoto share a large portion of the blame too.