pug weapon was ridiculous.. hahahaha. japs are crazy. The rest was totally meh. Only the axe was cool looking.
pug weapon was ridiculous.. hahahaha. japs are crazy. The rest was totally meh. Only the axe was cool looking.
Why is everyone talking about only the looks of the weapons? Maybe, just maybe, they have good stats!
Seeing I haven't even done the level 50 ifrit fight or the level 45 dungeon... good luck?
/edit/
Though with the way that my husband is giggling over the LNC weapon, I'll probably wind up doing this one first.
Last edited by Lunae; 12-01-2011 at 10:43 PM.
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THM50 | CNJ 38 | BTN 44 | ALC 45
I like axe, sword and staff design..
but the puglist? OMG
I'm with Viion on this about the 'whining'. I'm not whining, I'm grumbling, BIG difference. (I'm female, trust me, I know what a WHINE sounds like)
I just have the annoying trait of coming from an art background, with some design thrown in. This game has a "feel" to it. Yes, it's a fantasy game, yes there's magic, yes there should be a few splatterings of crazy weapons - but after what story I went through with Gridania, the LAST thing I want to see is some moogles duct-taped to my weapons. Carved in like on the ax (and I guess shield/sword, need to watch it again, didn't catch the gladiator stuff) makes much more sense.
Why is that one carved, and... all the others duct-taped on with stuff you get at a carnival? Visually they don't go together. They look like goofy holiday drops from running around chasing renegade moogles to me. Something cute to get and toss into your inventory, not hunt down a giant buffalo with.
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THM50 | CNJ 38 | BTN 44 | ALC 45
I agree with your sentiment, but tbh they've already bucked the trend w/ the Ifrit weapon designs, these moogle weapons are the same, just on the other side of the spectrum. As long as they don't make these type of stuff the majority, I suspect we'll all just get used to it and move on soon enough.I'm with Viion on this about the 'whining'. I'm not whining, I'm grumbling, BIG difference. (I'm female, trust me, I know what a WHINE sounds like)
I just have the annoying trait of coming from an art background, with some design thrown in. This game has a "feel" to it. Yes, it's a fantasy game, yes there's magic, yes there should be a few splatterings of crazy weapons - but after what story I went through with Gridania, the LAST thing I want to see is some moogles duct-taped to my weapons. Carved in like on the ax (and I guess shield/sword, need to watch it again, didn't catch the gladiator stuff) makes much more sense.
Why is that one carved, and... all the others duct-taped on with stuff you get at a carnival? Visually they don't go together. They look like goofy holiday drops from running around chasing renegade moogles to me. Something cute to get and toss into your inventory, not hunt down a giant buffalo with.
That being said, a lala wielding the moogle pug weapons while it goes "kupo!" with every hit just brings a smile to my face XD
This is a great post, and you make several good points. However, I disagree with your fundamental premise. This fight seems to be extremely tongue and cheek. I worried about the Ifrit weapons for many of the reasons you mentioned here. They may have "looked cool", but they were stylistically inconsistent with the rest of the game. Even ignoring the level of frivolity this fight seems to have, I would go as far as saying that as silly as these weapons are, they are stylistically much closer to the game's roots than the Ifrit weapons.I'm with Viion on this about the 'whining'. I'm not whining, I'm grumbling, BIG difference. (I'm female, trust me, I know what a WHINE sounds like)
I just have the annoying trait of coming from an art background, with some design thrown in. This game has a "feel" to it. Yes, it's a fantasy game, yes there's magic, yes there should be a few splatterings of crazy weapons - but after what story I went through with Gridania, the LAST thing I want to see is some moogles duct-taped to my weapons. Carved in like on the ax (and I guess shield/sword, need to watch it again, didn't catch the gladiator stuff) makes much more sense.
Why is that one carved, and... all the others duct-taped on with stuff you get at a carnival? Visually they don't go together. They look like goofy holiday drops from running around chasing renegade moogles to me. Something cute to get and toss into your inventory, not hunt down a giant buffalo with.
The scale, color schemes, and weapon construction are all in keeping with older designs. Similarly they all follow the world's rules. They have flare, silly flare, but a little levity is not necessarily a bad thing.
The comment about the internal inconsistency is definitely valid. I would have preferred if they had all be silly, or all been serious, but it isn't a large enough faux pas for me to get too irritated about.
Would have liked something a little... cool-er looking xD
The claws, sword, wand, and cane all look pretty nifty, but the axe, lance, and bow all look out-of-place/hastily done. I'm not going to go crying about it or anything, but it'll be interesting using my giant fork with duct-taped moogle on top rofl
Looks great, I mean what else can you really expect from a Moogle? Pugilist and Lancer weapons are definitely some of our joke weapons lol.
The axe looks absolutely amazing though. I definitely need that lol.
I can't wait to see people bleeding out of their eyes in anger about these weapons, yet they're probably going to be the first ones in line for them after the patch. ._.
I like them. I think every game is allowed a certain amount of humor in them. I mean..I -really- hope nobody was expecting whatever gear we got from this fight to be super srs bsniz. It's Dark MOOGLE fight, not Shadowlordv2.0
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Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.
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