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  1. #1
    Player
    Prestige's Avatar
    Join Date
    Mar 2011
    Posts
    134
    Character
    Lothire Cross
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 54

    Quick Synthesis - Please speed it up!

    Quick synthesis is slower than sitting there and just spamming "synthesize". The main benefit is you don't have to do anything, but most of the time you only use it when you know you are high enough to not end up with a bunch of failed synths.

    The time between each synthesis should be cut in half!
    (15)

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Depends what your making. If you're quick synthing level 60 stuff like hard silver ingots and chimerical felts quick synthetic is a lot faster than than spamming normal synthesis.

    Also recently it was updated so you get a decent amount of hqs now without even trying. Got 19 hq aurum Regis nuggets quick synching 99 of them today.
    (2)
    Last edited by Dzian; 03-03-2017 at 07:55 PM.

  3. #3
    Player
    Galborion's Avatar
    Join Date
    Nov 2015
    Posts
    148
    Character
    Kvietok Cholla
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    I agree with OP. Quick synthesis is not quick enough. Please speed it up. A lot.
    (6)

  4. #4
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    I think doing what GW2 does as far as gradually speeding up the process the more items you're quick-synthing at once would be a good balance!
    (1)

  5. #5
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    It's to do with the global cool down (GCD) & how the servers communicate with the client. It is designed to ensure that cheating via 'injection' methods aren't possible. It could speed up in 4.0 as I believe they may be reducing the GCD as part of the software/hardware upgrades. However, it won't be as quick as many people would desire simply because of how the game is coded.
    (1)

  6. #6
    Player
    phantom23's Avatar
    Join Date
    Oct 2013
    Posts
    11
    Character
    Rick Grimes
    World
    Famfrit
    Main Class
    Warrior Lv 70
    It takes 10 minutes to quick craft 99 of something
    (2)

  7. #7
    Player
    Galborion's Avatar
    Join Date
    Nov 2015
    Posts
    148
    Character
    Kvietok Cholla
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by phantom23 View Post
    It takes 10 minutes to quick craft 99 of something
    It should take 1 minute max. Then it would be quick synthesis. Now its just "automated" synthesis. Not quick at all.
    (2)

  8. #8
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Galborion View Post
    It should take 1 minute max. Then it would be quick synthesis. Now its just "automated" synthesis. Not quick at all.
    As I mentioned, it's just not possible in a system that is designed around 'checks & balances' like this one. Sure, it could all be done speedily client side, like in many other games, but it is incredibly easy to cheat the server into believing that you just crafted a stack of 99HQ items that way. Having a stable economy & lack of craft hacking is paid for by crafting (especially quick craft) being slower than ideal.
    (1)

  9. #9
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Culfinrandir View Post
    Sure, it could all be done speedily client side, like in many other games, but it is incredibly easy to cheat the server into believing that you just crafted a stack of 99HQ items that way.
    It's the servers that decide which crafts come out HQ or NQ, and we already know it can do that noticeably faster than quick synth does, since we can manually craft simple items faster than quick synth does. (Anything that only takes a single synth to finish is slowed down quite a bit by doing quick synth instead.) People aren't asking (necessarily) for the actions to be faster, just that they immediately follow one another at at least the same rate they would if done one-by-one. Or actually, it probably could be a bit quicker than that, since there's less communication needed between client and server during quick synth.

    The fact that quick synth is slower than manual one-step synthesis seems fairly clear proof that it isn't about any technical limitations, but just about limiting the usefulness of automated crafting. (Personally, I feel it would have been better to eliminate any possibility of HQ during quick synth, but let it be faster. SE, on the other hand, not only chose to allow HQ, but even updated it to increase the HQ chance. If they're relying instead on the slow speed to keep it from being overused, then they're not going to speed it up.)
    (1)
    Last edited by Niwashi; 03-14-2017 at 04:25 AM.

  10. #10
    Player
    Holy-chan's Avatar
    Join Date
    Apr 2014
    Posts
    219
    Character
    Suzuran Shiraishi
    World
    Adamantoise
    Main Class
    Fisher Lv 100
    I intended on replying to this topic nearly as soon as it was posted by adding my own opinion - the same as OP. Quick synthesis is very slow. I oftentimes desire to craft whole stacks of various things for various reasons, but it feels so slow. It often interupts in my crafting, because either I do quick synthesis and so something else for a while (which isn't ideal if I was specifically in the groove of the crafting stuff to begin with), or I specifically wait until later when I do have other things to do. So, I agree that it should be faster. I then came across Culfinrandir's message, and, well, there is certainly a fair point there. I know little about the technical side of things, so I'll trust that the information is accurate, and that sort of refutes the original suggestion through that fair point.

    However, there are simple workarounds that Square-Enix could implement to speed up quick synthesis that would work for all users just as equally as it does now. For instance, each quick synthesis done could count for up to 10 crafts at once, however many the user decides. Up to 10. Instead of 1 per. Of course, the materials would be used all together, and it would require the correct amount of inventory space to quick synthesis for more than 1. I figure that HQ would be determined in the same way. Surely the server could calculates HQ for 10 items within that time span... or, they could make it so if the game determines that the item ends up NQ, they are all NQ, and if it ends up HQ, they are all HQ. Is this idea workable?
    (1)
    Last edited by Holy-chan; 03-07-2017 at 01:06 AM.

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