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  1. #1
    Player
    Culfinrandir's Avatar
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    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Holy-chan, your idea seems logical & reasonable on paper but the game is so tightly tuned that the servers are likely unable to handle it. We all complain about many things in the game but once you find out more about the actual working of the system as a whole it's a lot easier to understand why certain limitations exist & why things we all see as "easy options" (like the infamous butt slider) just can't be done using what we currently have.

    That's not to say that such things won't appear in the future but realistically there would have to be a complete rewrite & restructuring of the system as it is akin to a whole new game. It might happen if the game continues to grow, like has happened to other MMOs but Square Enix are well known to be quite "frugal" when it comes to FFXIV & may prefer a new release over a revamp.
    (1)

  2. #2
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    I would agree with Holy-chan, give us recipies where we craft 10 pieces at a time. Then we would have true quicksynth and in that case i wouldnt even need quicksynth and just manual or macro craft the stack. And inventory space wouldnt be an issue if they did it with metals and lumbers that stack anyway
    (0)

  3. #3
    Player
    Galborion's Avatar
    Join Date
    Nov 2015
    Posts
    148
    Character
    Kvietok Cholla
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Caitlinzulu View Post
    I would agree with Holy-chan, give us recipies where we craft 10 pieces at a time. Then we would have true quicksynth and in that case i wouldnt even need quicksynth and just manual or macro craft the stack. And inventory space wouldnt be an issue if they did it with metals and lumbers that stack anyway
    Give us recipies where we can craft 99 pcs at a time. That would speed it up. I usually dont even care if it is NQ or HQ. 99 pcs of material with 100% NQ result is fine with me as long as its fast.
    (1)

  4. #4
    Player
    craized's Avatar
    Join Date
    Sep 2016
    Posts
    68
    Character
    Craized Marrafacka
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    You do realise if quick synthesis was significantly sped up if would contribute to market bloat (too many items on the market) and potentially bomb the market right?
    (0)

  5. #5
    Player
    Galborion's Avatar
    Join Date
    Nov 2015
    Posts
    148
    Character
    Kvietok Cholla
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Yeah... more excuses and "reasons" why it cannot be done. I am getting sick of people who do nothing else but find a reason why something cannot be done.
    (4)

  6. #6
    Player
    Elamys's Avatar
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    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Galborion View Post
    Yeah... more excuses and "reasons" why it cannot be done. I am getting sick of people who do nothing else but find a reason why something cannot be done.
    You've been given good reasons on why it can't be done. The fact that you don't like them doesn't mean it's wrong. Culfinrandir is correct. The way the game communicates affects how quick synthesis works and how fast it can be. Holy-chan's idea might help (it definitely helped with camphor).

    And honestly, it's not THAT slow. Less than ten minues (I think it's closer to 8 minutes) for an entire stack of items is perfectly reasonable and, yes, it actually is slower to manually synth it, even if you do finish it in just one Synthesis step.
    (2)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  7. #7
    Player
    Galborion's Avatar
    Join Date
    Nov 2015
    Posts
    148
    Character
    Kvietok Cholla
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Elamys View Post
    You've been given good reasons on why it can't be done. The fact that you don't like them doesn't mean it's wrong. Culfinrandir is correct. The way the game communicates affects how quick synthesis works and how fast it can be. Holy-chan's idea might help (it definitely helped with camphor).

    And honestly, it's not THAT slow. Less than ten minues (I think it's closer to 8 minutes) for an entire stack of items is perfectly reasonable and, yes, it actually is slower to manually synth it, even if you do finish it in just one Synthesis step.
    Did you read more then my rant post? I am perfectly fine with "bulk" recipes and I am also perfectly fine, if result of bulk recipe will always be normal quality. Because, honestly, 8 minutes per stack is THAT slow.
    (0)

  8. #8
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Did you fully read my post? I am aware it is done server side, thus the delay. As for "simple crafts being faster", that is because you aren't allowing for the time you, as a human, take to select the craft & press the buttons. It may seem faster but in reality it isn't. This is magnified greatly the more complex the craft is, or the lower the levels. Plus, there's the global server polling & latency to account for in every single action. They've already sped it up, I'm sure if they could make it fast, they would. They don't set out to inconvenience & upset players.
    (0)

  9. #9
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Culfinrandir View Post
    As for "simple crafts being faster", that is because you aren't allowing for the time you, as a human, take to select the craft & press the buttons. It may seem faster but in reality it isn't.
    Even if that were true (which it isn't) it wouldn't be relevant. We were only discussing how long the server needs to complete its part of the process, since that's the only part that happens during quick synth. The server can determine the outcome of a quick synth in the same time as it can determine the outcome of a single Basic Synthesis action. The difference is that it doesn't need to then wait for the user to specify the next action. It goes right from one to the next.


    Quote Originally Posted by Culfinrandir View Post
    Plus, there's the global server polling & latency to account for in every single action.
    You're just making things up now. Quit trolling. There is no latency involved in Quick Synth, because it's a server action followed by a server action followed by a server action, etc. Latency only figures into things where the server and client have to communicate between each action, but that's not the case here. The only communication going on during quick synth (well, the communication that's relevant to the synth, anyway) is for the server to notify the client what the result of each one was: a HQ item, NQ item, or failure. But that notification is after the fact, and doesn't have any bearing on the following synth in the batch. It doesn't introduce latency because there's no reason for the server to wait for that communication to complete before continuing.
    (1)

  10. #10
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    I think we're also forgetting something very obvious in that each synth matches up to the animation, as do many things in this game, and I somehow doubt that SE is going to change it. Which makes the only solution be each craft produces multiple items.
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

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