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  1. #61
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jerbob View Post
    IGiven that RDM is historically almost entirely defined by using a very hybridised fighting style
    I'm not entirely sure how true this statement is to be honest. Red Mage was always capable of a Hybrid playstyle, but in the turn based games at least, Red Mage was often best utilized by making it behave like a Black Make, using its strongest nuking spells, usually at a distance for combat. Certainly it could heal and that was great when the healer went down or was out of mana, but from what I know of how people played those classic Final Fantasy games, Red Mage mainly nuked.
    (0)

  2. #62
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    But there is nothing to talk about, RDM was presented as ranged DPS with a mix of melee attacks, probably with some utility skills at thats about it.

    With current meta hybrids had no place outside perhaps PvP.
    (1)
    Last edited by Driavna; 03-05-2017 at 04:40 AM.

  3. #63
    Player
    Vexander's Avatar
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    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Driavna View Post
    But there is nothing to talk about, RDM was presented as ranged DPS with a mix of melee attacks. Probably with some utility skills at thats about it.
    I'm waiting to see what SE gives it for spells/skills before busting out the torches and pitchforks (even then I probably won't be busting out said torches and pitchforks). A self-heal or two, some defensive skills, some group-wide buffs like Haste, etc... and it'll feel close enough to a Hybrid for my own standards.
    (2)

  4. #64
    Player
    Stitches1974's Avatar
    Join Date
    Sep 2016
    Posts
    396
    Character
    Velt Starcaller
    World
    Excalibur
    Main Class
    Bard Lv 60
    Quote Originally Posted by Vexander View Post
    I'm not entirely sure how true this statement is to be honest. Red Mage was always capable of a Hybrid playstyle, but in the turn based games at least, Red Mage was often best utilized by making it behave like a Black Make, using its strongest nuking spells, usually at a distance for combat. Certainly it could heal and that was great when the healer went down or was out of mana, but from what I know of how people played those classic Final Fantasy games, Red Mage mainly nuked.
    RDM has been a hybrid since the original FF. It never has been able to use the strongest blk or wht spells in the FF console series.
    (3)

  5. #65
    Player
    Jerbob's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Jeral Kalrashan
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Vexander View Post
    Red Mage mainly nuked.
    I think it's really important to consider why anyone would use RDM instead of BLM, in that case. If you just want a nuker, is there really any reason to pick RDM over BLM? RDM's value lies in the fact that you have a safety net and some flexibility - as you say, if something went wrong you had the white magic, and you had the alternative attacking styles. That's what RDM's identity is. Erasing that just to cram RDM into XIV's restrictive system feels like a waste of potential.

    RDM was presented as ranged DPS with a mix of melee attacks
    That's certainly what the video showed, but there wasn't much of it. I am hopeful that there's more to RDM than that - which is why I'm watching for as much information as I can find. I'll be extremely disappointed if there's not more depth than we saw in the video.
    (0)

  6. 03-05-2017 05:02 AM

  7. #66
    Player
    Stitches1974's Avatar
    Join Date
    Sep 2016
    Posts
    396
    Character
    Velt Starcaller
    World
    Excalibur
    Main Class
    Bard Lv 60
    Quote Originally Posted by Jerbob View Post


    That's certainly what the video showed, but there wasn't much of it. I am hopeful that there's more to RDM than that - which is why I'm watching for as much information as I can find. I'll be extremely disappointed if there's not more depth than we saw in the video.
    And before you saw the melee attack, you see a spell cast, which leads many to believe it's a spell animation. There's alot of confusion with RDM being touted as a caster/melee, then you have Yoshi in an interview saying its a pure ranged caster.
    (0)

  8. #67
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Stitches1974 View Post
    RDM has been a hybrid since the original FF. It never has been able to use the strongest blk or wht spells in the FF console series.
    That... doesn't change the optimal playstyle of the job though, even in those old games.
    (0)

  9. #68
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    the actual default set up in the very original FF was fighter, blackbelt.thief,redmage. i mean thats the default party they show and you change the classes from that naming screen. Original red mage was a bit more powerful than people are making it out to be. its red wizard upgrade could cast up to level 6 magic, with holy and nuke(flare) being at the 7th level. We used it for exit, life, cures, and maybe some black magic but the mp system was kinda sparing. Later on, they cut its magic potential down by about half and gave it dual cast to compensate. It probably might turn out that the melee is all part of some rotation and not se[erate from its casting half, which i think is what everyones worried about, including myself. But even of thats what it really was what we were seeing. a full rotation. its at least alot closer represented in my mind than how current black mage has been- not even sure what the proper word for the comparison or translation into this games iteration of the job, but yeah. that.

    Quote Originally Posted by Stitches1974 View Post
    And before you saw the melee attack, you see a spell cast, which leads many to believe it's a spell animation. There's alot of confusion with RDM being touted as a caster/melee, then you have Yoshi in an interview saying its a pure ranged caster.
    I want to think that its damage will be calculated like ninja where attacks count as physical and mudra spells absolutely count as magic damage, whilst the weapons property of magic/physical damage doesnt really change the damage of said ability

    NOW however simplified or complicated the job will act, what i wonder is the weapons damage type. I want to say itll do magic damage. Will its attack power be higher like casters/healers or will the WP rating be lower like melee dps?
    (1)
    Last edited by ADVSS; 03-05-2017 at 07:47 AM.

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