Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 69

Hybrid View

  1. #1
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    I don't think it matters much that RDM shares appearance with other casters. It's not like there are ample horn options for Summoners beyond artifact sets. Besides there's always glamour. The Songbird set might look pretty good on RDM.
    (1)

  2. #2
    Player
    Konungarike's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    64
    Character
    Khia Mahlin
    World
    Phoenix
    Main Class
    Red Mage Lv 65
    Quote Originally Posted by Reinha View Post
    Besides there's always glamour. The Songbird set might look pretty good on RDM.
    Im so happy for the Songbird set, the chest piece is beautiful but I think the real show-stealer is the hat. I have a pipe dream of a dyable version of the plaguebringer set and I'll be able to use that coat + Songbird hat to recreate the rose theme RDMs have in the Bravely games. <3<3
    (1)

  3. #3
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Konungarike View Post
    Im so happy for the Songbird set, the chest piece is beautiful but I think the real show-stealer is the hat. I have a pipe dream of a dyable version of the plaguebringer set and I'll be able to use that coat + Songbird hat to recreate the rose theme RDMs have in the Bravely games. <3<3
    If they repeat the pattern of having dyable versions of 2.X dungeon gear appearing as 50-59 non-dungeon gear you'll likely get your wish.
    (0)

  4. #4
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Confirmed: Water is wet.
    (5)

  5. #5
    Player
    Underdog2204's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Dacien Valtin
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Fuma View Post
    Confirmed: Water is wet.
    This ^

    I'm genuinely shocked people are suprised by this...
    (3)

  6. #6
    Player
    Jerbob's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Jeral Kalrashan
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Underdog2204 View Post
    I'm genuinely shocked people are surprised by this...
    I don't think it's surprise so much as very interesting. This decision helps to illustrate the direction that SE intends to take RDM in XIV. Given that RDM is historically almost entirely defined by using a very hybridised fighting style, I am personally looking for any indication to see how SE intends to combine that with XIV's incredibly rigid role boundaries.

    SE casually placing RDM into the same category as BLM for equipment doesn't tell us much, but it implies that a lot of RDM's hybrid character is going to be stripped away. We've already seen that SE doesn't really care about maintaining the image of a historically established job beyond the most superficial aspects (look at "SMN"); this choice is an indication that RDM may be going in the same direction.

    I think that's why people are making a big deal out of this. If SE announced that a dedicated back-line nuking job was going to be on INT gear, it wouldn't be very exciting - very much a "Water is wet" situation. Because it's RDM, with the disparity between its historical nature and XIV's rigidity being somewhat controversial, I personally think it's very much worth talking about.
    (1)

  7. #7
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jerbob View Post
    IGiven that RDM is historically almost entirely defined by using a very hybridised fighting style
    I'm not entirely sure how true this statement is to be honest. Red Mage was always capable of a Hybrid playstyle, but in the turn based games at least, Red Mage was often best utilized by making it behave like a Black Make, using its strongest nuking spells, usually at a distance for combat. Certainly it could heal and that was great when the healer went down or was out of mana, but from what I know of how people played those classic Final Fantasy games, Red Mage mainly nuked.
    (0)

  8. #8
    Player
    Stitches1974's Avatar
    Join Date
    Sep 2016
    Posts
    396
    Character
    Velt Starcaller
    World
    Excalibur
    Main Class
    Bard Lv 60
    Quote Originally Posted by Vexander View Post
    I'm not entirely sure how true this statement is to be honest. Red Mage was always capable of a Hybrid playstyle, but in the turn based games at least, Red Mage was often best utilized by making it behave like a Black Make, using its strongest nuking spells, usually at a distance for combat. Certainly it could heal and that was great when the healer went down or was out of mana, but from what I know of how people played those classic Final Fantasy games, Red Mage mainly nuked.
    RDM has been a hybrid since the original FF. It never has been able to use the strongest blk or wht spells in the FF console series.
    (3)

  9. #9
    Player
    Jerbob's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Jeral Kalrashan
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Vexander View Post
    Red Mage mainly nuked.
    I think it's really important to consider why anyone would use RDM instead of BLM, in that case. If you just want a nuker, is there really any reason to pick RDM over BLM? RDM's value lies in the fact that you have a safety net and some flexibility - as you say, if something went wrong you had the white magic, and you had the alternative attacking styles. That's what RDM's identity is. Erasing that just to cram RDM into XIV's restrictive system feels like a waste of potential.

    RDM was presented as ranged DPS with a mix of melee attacks
    That's certainly what the video showed, but there wasn't much of it. I am hopeful that there's more to RDM than that - which is why I'm watching for as much information as I can find. I'll be extremely disappointed if there's not more depth than we saw in the video.
    (0)

  10. #10
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    But there is nothing to talk about, RDM was presented as ranged DPS with a mix of melee attacks, probably with some utility skills at thats about it.

    With current meta hybrids had no place outside perhaps PvP.
    (1)
    Last edited by Driavna; 03-05-2017 at 04:40 AM.

Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast

Tags for this Thread