They could have provided the accessory tokens for Dun Scath without including Proto Ultima and made it a true 24 player trial with other rewards. This was done to put the fight in the game where it would have relevance beyond a month like odin. Unfortunately in so doing, they ended up further eroding the value of the game in favor of attempting to appease casual gamers that would have been unable to clear it until they could unsync it in 4.0 had it been a difficult trial. I foresee a lot more content dumb-downed like this in order to capture a wider audience just as they did by providing a casual 8-player raid for heavensward. Hell, they've even said as much in the changes they plan on making to the battle system - make it easier to perform your rotations, get rid of skills that a lot of players don't use etc.


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