For the love of roles, stop placing blame on one or another.The tank pulls first , end of story. I will use all my healing to keep the dps in the case the tank aggro is displaced and the tank needs to regain position + aggro , but bare in mind that because ppl can't wait ,you will lose damage as I need to switch to heal more . Before the pull the healer casts some absorbing spell anyways, but it doesn't always do the trick.
Why it is so hard to understand that you can't have 100% enmity with an opener skill in a case of a tank?
Also, no i won't let the dps die cause the aggro is on him. Depending on which class i'm on i will either heal or try to regain aggro , so grow up and act accordingly.
You want a fun and wipeless run? Then act upon it and communicate , change strategy according to the other 3 players, that's what a mmoprg is all about.
By refusing to change strategy according to the situation in hand, how can you freaking grow in skill and awareness as a player?
Might as well go and play solitaire in that case cause guess what you are in party with random players , it's not a static party.

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