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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Inosaska View Post
    To get people into tanking they have to stop trying to mix the two things together because that puts more stress on the player to learn to balance the two while the DPS just need to know how to do more damage that's it. To pull more players into tanking then make the job more attractive for tanking. Make the mobs hit harder to make it more interesting for the tanks to survive on using abilities properly that would be a good starting point.

    Edit: Another good idea is make tanking in the open world useful. Make players work together in forming parties to roam about in the open world game like FFXI used to do by making the open world a challenge for players to make tanking attractive as they would be much better at surviving mobs that hit harder. Of course though it would still be possible to solo it would just be much harder and could be made easier with a tank in the party to take the hits and even then that would make healers useful too in the open world. Everyone that hits a mob gets exp that everyone gains equally so that its fair for everyone that hit that mob. These are just some things that developers can look into for the game.
    I wouldn't remotely enjoy tanking if it didn't also involve dps. I don't know how people take in the idea that tanks should just be damage sponges and nothing else. For them to be useful in that sense, they'd have to be made obligatory by ridiculously high (e.g. one-shot) damage to anyone else...

    And what's so wrong with expecting a guy with, say, 7 defensive abilities and 10+ offensive abilities to dps vs. (just) meat-tank in about the same proportion?
    (2)
    Last edited by Shurrikhan; 03-03-2017 at 01:51 PM.

  2. #2
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I wouldn't remotely enjoy tanking if it didn't also involve dps. I don't know how people take in the idea that tanks should just be damage sponges and nothing else. For them to be useful in that sense, they'd have to be made obligatory by ridiculously high (e.g. one-shot) damage to anyone else...

    And what's sp wrong with expecting a guy with 7 defensive abilities and 10+ offensive abilities to dps?
    Nothing is wrong with them doing DPS but the added pressure in dungeons and raids with everything being a DPS check is bad. Make the dungeons and raids a bit more challenging and requiring more focus on tanking for those in that role. Just remove stances all together and just make the abilities better and have shorter cooldowns to make it more active tanking then what it is right now and they could increase the DPS that way too.
    (0)

  3. #3
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Shurrikhan View Post
    And what's so wrong with expecting a guy with, say, 7 defensive abilities and 10+ offensive abilities to dps vs. (just) meat-tank in about the same proportion?
    Nothing, but there is a difference between Tanks dealing appreciable damage (i.e. each tank averaging about 10% of a boss' hp over a fight while each of the 4 DpS deal an average of 20%) while taking nearly all of the damage from attacks which target based on enmity and "meat-tanking" (i.e. tank does no appreciable damage while taking nearly all of the damage from attacks which target based on enmity). FFXIV is actually really good about doing the former with how the Tanks naturally play (though some players do not feel that this damage is appreciable enough).
    (1)

  4. #4
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I wouldn't remotely enjoy tanking if it didn't also involve dps.
    i think he want being tanking get more rewarded, not removing damage or something like that, just make our jobs still doing damage but get more focus in doing what we are supose to do and less focus in being a pseudo DPS with mitigations in the party, ask for being more tanking dont mean remove our damage.
    (2)

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