Quote Originally Posted by MagiusNecros View Post
In a perfect world Tanks would have more self sustain, attacks that close gaps or draw in enemies, and have attacks that cleave into multiple adjacent enemies at once. Until that time comes though Tanks will rely on boring 1-2-3 combo skill rotations, press cooldown button for defensive awesome, and overzealously pretend like their armor means something. Especially with 100% useful stats like Parry.

It's less about Tanking and more just playing a smoke and mirrors game of memory match.
They actually have more rotations and combos if you know the job properly and understand what can cancels what out from other jobs.