Quote Originally Posted by Llus View Post
I love tanking. It's really fun. But I'm not going to spend 30 minutes with people to get shit on. So... maybe if that were to change, you'd get more tanks and more tanks running queues. Until then... GLHF
When the average run time is closer to 15-20 minutes for most groups...

On topic:
I'm with Zojha here. Rather than creating a wonky gimmick temporary tank through a debilitating stance, why not just generate content adaptations, or allow for custom challenges? Bring back those survival-oriented tools that aren't necessarily tank-only, like slows, heavies, binds, etc., and let people work with what they were already given, rather than purposely turning those skills to bloat just to ensure that tanks are never forgone.