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  1. #1
    Player
    Tman's Avatar
    Join Date
    Dec 2011
    Posts
    71
    Character
    Vanithan Plainswalker
    World
    Sargatanas
    Main Class
    Gladiator Lv 50

    Rage of Halone, OP much?

    hey guys, posting a thread here to see what other people think. been testing a theory revolving around Firm Conviction, if it holds true then Rage of Halone is our best WS in game. I'm trying to look at this from a pure defensive position, as Riot Blade (which i also have out) is more offensive/threat.

    The theory is very simple, any time I don't have a buff to do, rampart, sentinel, shield buff, I am trying to find ways to cast to take advantage of Firm Conviction. Test runs on ifrit indicated casting more helped with the damage i take, the only down side was MP. now to the point, Rage of Halone still activates the cast bar, thus it is still a cast yes? it takes 0 mp so its a free cast which can keep Firm Conviction active almost indefinitely, with enough TP gen.

    I'm wanting some thoughts or posts of others tests. I also don't mind ideas to further increase my defensive capabilities. What do you guys do?
    (0)

  2. #2
    Player
    Stufoo's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Stu Foo
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Tman View Post
    What do you guys do?
    Play marauder and lancer. Current content does not need a tank.

    I doubt GLA will have access to a firm conviction trait after 1.20, but if it does, care about it then. That's also assuming that Rage of Halone will still be a cast, it seems like the animation will be put on a fivefold low accuracy weapon skill, something similar to Vorpal Blade, and not have the cast/HP difference bonus.

    With merited VIT, a fixed blocking system and HQ shield, and HQ gear defense and defense traits from 1.20, I doubt you'll care about this effect anyway. Nothing hits hard enough to care already.
    (1)

  3. #3
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    I did some testing earlier today helping a friend camp Kokoroon Quickfingers. Using DD armor from my lancer I was taking roughly 200 damage a hit, when casting Rage of Halone it dropped roughly by roughly 1/4 per hit for around 150.

    It also seems fastcast affects the speed of which Rage of Halone casts, but truthfully I didn't really pay that much attention it just seemed to cast faster since I got fast cast last week.

    Of course I don't know if any of this will be relevant with the upcoming patch next week.
    (1)
    Last edited by SwordCoheir; 12-09-2011 at 06:59 AM.