Yeah it's amazing how fast increasing the sub fee makes their insurmountable technical problems go away. Almost like they're just lying to us and assuming we're too stupid to notice.
"We can't add new retainers, the servers would explode, too much data being handled, etc etc, but if you pay me $2 a month per retainer we might be able to do something about it."
"But SE, people are able to gain millions of gil from those 6 extra ventures per hour and more from having a bigger limit of items listings in the marketboard, isn't that the same as RMT?"
*crickets*
Player
That's wrong though. That falls more in the P2W category, not RMT. While technically it is real money trading, you're 'trading' your money to SE, not a third party company/person gaining profit from someone else's product, which is the only reason RMT is illegal."We can't add new retainers, the servers would explode, too much data being handled, etc etc, but if you pay me $2 a month per retainer we might be able to do something about it."
"But SE, people are able to gain millions of gil from those 6 extra ventures per hour and more from having a bigger limit of items listings in the marketboard, isn't that the same as RMT?"
*crickets*
*coughs*.. Uhm.. on a somewhat related note, what am I not doing right with my retainers? lol
Then why don't they allow selling CS items to other players in exchange for gils via the gift option ?
In the end, SE gets the real money not a third person/company
You know Alimdia, RMT is not RMT as long as it profits SE and not the players![]()
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
Technically correct = the best kind of correct.
RMT makes no distinction between bot-farmed or SE-endorsed, people made this very clear when the topic came up regarding the implementation of sub tokens.
Because it's not a safe trade. Scams may happen, and SE can't control that. People always abuse it in many games (I personally happened to experience it) and SE would get a shitstorm of support tickets.
I'm against RMT, but please don't just quote what you like to read instead of the whole statement. The only reason RMT is illegal in every game (or anything really) is because someone is making profit from their product. Pretty much just like pirating movies. It does make a distinction when SE is making money from its own product like selling in-game 'merchandise', they're not profiting from enyone elses work and you can't compare it like you did. Morally incorrect? up to one's opinion, but it's not the same.
And I said technically, because technically and literally RMT stands for Real Money Trading, which is the act involving you giving real money cash to someone, while in online communities it stands for selling virtual items obtained in a product you don't own for real life cash.
Last edited by Kit-Kat; 03-01-2017 at 01:52 AM.
I would love to ask this at the next Live Letter. I would love to know why doze couldn't work but this suddenly can, and why doze hasn't been implemented in the same way as play dead.
I have respect for SE, but between this and the Proto Ultima mess, it makes me feel like a can't trust their word a whole lot anymore
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