
With so many people whining about it I'm sure they are going to follow up on it. Obviously I can't say 100% for sure, but at this point idk why they wouldn't want to try shutting up those who are complaining about content being too easy.


To be honest difficulty is only part of the equation it needs to be rewarding as well. Where as now people just skip primal's and raidsee because the rewards are just junk soon as the next patch hits anyway. Which is why the raiding population is so low and again is why most people don't bother melding or investing in there gear cos it'll just be tossed next patch so why bother.
But going well off topic here so yeah just gonna wait and see if 4.0 does change things

https://www.twitch.tv/videos/125366389?t=31s
This is not an acceptable fight to be put in the game. HP values needs to be increased for the mob at minimum. Even with a premade group you should not be killing a boss fight in 1min that is from the current level cap.

That was fast, I do like the idea of quests being out there that change somewhat the run, but was hoping there would be a bit more to it. Won't stop me from getting my ilv270 stuff, but still. I was thinking it would be his moves from the original sans the primals and instead put in some of the HW ones for fun..like the Triad and he would have some survival skills lol.

VERY DISAPPOINTED!
I was at Fan Fest, and found the fight easy but at least cool-looking in the trial event.
Even if they made Proto Ultima actually challenging, the presentation is all off, the lore doesn't work, they really just dumped it into Dun Scaith, and very, very forcibly at that.
The instance at Fan Fest at least had Proto Ultima staged in an arena that looked like the Azys Lla area, which is where there had been sightings of it flying around. They could have at least created an "illusion" type lore and make the environment change, but as of now, he doesn't fit into Dun Scaith and is really out of place.
On top of all that he isn't challenging at all which makes this whole 'fight' even less appealing.
I think the development team can do MUCH better than this. If they were feeling lazy then just use the exact same trial from Fan Fest. At least people who couldn't make it to Fan Fest could experience the trial as it was.
Dernière modification de akomei, 01/03/2017 à 04h41 Raison: very, very disappointed
Part of me is really hoping that this wasn't their original plan to put Proto Ultima in Dun Scaith and that the plan was actually to have it inside of the new Diadem as the "24 man instance" or whatever they were talking about... maybe when Diadem was delayed they didn't want to have both the Diadem AND Proto Ultima delayed by 2-3 weeks so they just threw it in to Dun Scaith for now? D: I know this is probably very unlikely but..... I am really hoping they either give us the fight that was at fan fest or have other plans for the fight like I said in Diadem or something else... because this is a joke. Everything to do with this patch has been a huge disappointment in my opinion. I was expecting Proto to be its own instance, not a trash mob that dies faster then any of the bosses in Dun Scaith.





My main issue is that they put in in Dun Scaith. I hate Dun Scaith... D;
It's not like Dun Scaith was dead content yet either, so I really don't see why they had to tack it on that way.
Having said that, I do have to agree with everyone's disappointment on who easy it was...
I was kind of expecting an actual Trial and not just a trash-mini-boss.
The story for why it is there is really flimsy too.
Did you hire writers to actually write that?
Personally, I would have preferred Proto-Ultima burning Dun Scaith to a cinder but yeah know... XD
It's still more fun than the succubus.


Why make difficult content when most of the people paying you money will never touch it?
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