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  1. #51
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    You could argue that those items were paid for already with that month you were subbed during the event time. Missed the items? Pay the month fee like we did during the event by purchasing them on the Mogstation. /shrug
    (0)
    Been years since using this forum. @_@

  2. #52
    Player
    AmalonStar's Avatar
    Join Date
    Jan 2017
    Posts
    325
    Character
    Amalon Starfire
    World
    Zodiark
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Adire View Post
    Haven't seen a whole lot of content quantity/quality increase coincide with the cash shop's addition and expansion yet, just saying. We used to get more than 2 dungeons per patch even, now we don't....seems like if anything, we're going in reverse.
    1) ever since I been back playing the game starting at about patch 2.5 there has been 2 new dungeons with every major patch.

    2) New QoL items, features and gear are being released with patches

    3) They had originally said a job like rdm would never come to the game due to limitations to be able to make the job work for the game while doing justice to the job
    (0)

  3. #53
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Quote Originally Posted by SundayTrash View Post
    Is our sub fee not enought.
    Nope..never was and never will be.
    (0)
    Is it reset Tuesday yet.

    I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.

  4. #54
    Player
    Watachy's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,200
    Character
    Koda Ko
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Quote Originally Posted by AmalonStar View Post
    Snip
    Stop saying CS is a good thing, you're wasting your time.

    CS in a sub based MMO is an aberration
    (15)

  5. #55
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Money from FF14 was being channeled into FF15 when they went over-budget... I wonder if something like that is happening again...
    (2)

  6. #56
    Player
    AmalonStar's Avatar
    Join Date
    Jan 2017
    Posts
    325
    Character
    Amalon Starfire
    World
    Zodiark
    Main Class
    White Mage Lv 60
    No official statement may have been made about where the money goes that is made through the mog station but none the less it's still going into the company and the company needs income to be able to continue to thrive.

    Don't forget the servers need to be maintained as well and then there is the customer service team that handles customer inquiries and issues. There is a whole lot to this that a lot if ppl seem to over look and a lot of staff working at SE, they are not a small little company making poor games on a cheap budget.
    (0)

  7. #57
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Zojha View Post
    Example: You "want" to live, therefore you "need" to sustain your body, as you can not live without sustaining your body.
    Wait...what ? How did we move from "buying a unnecessary virtual item for real money" to "the will to live" ?
    (3)

  8. #58
    Player
    AmalonStar's Avatar
    Join Date
    Jan 2017
    Posts
    325
    Character
    Amalon Starfire
    World
    Zodiark
    Main Class
    White Mage Lv 60
    Quote Originally Posted by NessaWyvern View Post
    Money from FF14 was being channeled into FF15 when they went over-budget... I wonder if something like that is happening again...
    How do you think they are able to come up with a budget to make any new games? There has to be a profit margin to do that. Funding to make 14 probably originated from the income they got from 11.
    (1)

  9. #59
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Quote Originally Posted by AmalonStar View Post
    How do you think they are able to come up with a budget to make any new games? There has to be a profit margin to do that. Funding to make 14 probably originated from the income they got from 11.
    But did FF15 really need an Anime, a movie, and an FF15 themed car as well? During ff15 development the quality of FF14 patches last year went way down. I don't mind if this game funds their other games, as long as this game doesn't suffer as a result.
    (13)

  10. #60
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by AmalonStar View Post
    1) ever since I been back playing the game starting at about patch 2.5 there has been 2 new dungeons with every major patch.

    2) New QoL items, features and gear are being released with patches

    3) They had originally said a job like rdm would never come to the game due to limitations to be able to make the job work for the game while doing justice to the job
    1.) 2.5 and before had multiple dungeons per patch, 3 in my examples.

    Some proof: http://na.finalfantasyxiv.com/lodest...18d0d45bf52d59
    http://na.finalfantasyxiv.com/lodest...735b3d4280abe6

    Go back further if you want. I actually took part in the concern about why the cash shop was being expanded but dungeons were being lessened back when the announcement was made.

    2.) Yes, we are getting new things. We have always gotten new things. However the rate at which we're getting them does not coincide with the increase in profit SE has received from the cash shop. Less dungeons than we used to get despite profit boosts from the cash shop are an example of this, actually an example of how an expanding cash shop has done the opposite of what the reason pro-cash shop people had for it supporting it in at least one way.

    3.) Limitations was and still is to a large degree a really common, vague reason SE used/uses for not doing many things. I don't really see what RDM has specifically that made it impossible to implement without upgrades to the servers or whatever. Unless SE figures out some kind of way to make RDM play like TERA combat or something, it's going to fit in with the archetype of already existing combat in some way.
    (10)
    Last edited by Adire; 02-28-2017 at 06:01 PM.

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