Quote Originally Posted by Vyrerus View Post
My main beef with the Cash Grab is that these emotes/dresses/things are not account wide. At the bare minimum, any item that goes into the cash shop should be account wide, because if we're going to be made to pay for "extra" content, then it had better be in our hands 24/7 after that, otherwise why pay for it? Especially at such high prices.

My other beef with the Cash Grab is that there is nothing "extra" about this content. It takes time for them to develop, which means that they spend less time developing the rest of the game for regular subscribers. In other words, the quality of the game goes down, as does the value of a subscription. Every item they add to the Cash Grab is an item that could have gone towards giving me incentive to continually renew my subscription. At the rate that they are doubling down on the cash shop though, particularly with something so base as emotes, they will eventually drive away subscribers, especially if they keep on with cash shop exclusives.

As I have explained, in budgeting there is main project and side project. The main project is the main part of the game with costs covered by our subs. Side projects, short term developed content intended to return a higher yield, is seeded by capitol developed by other side projects and has its time and resources allotted separate from the main game's.

You lose nothing of the main game due to side projects as these teams are not random, sitting paperclips into the ceiling. The time is scheduled and project deadlines laid out with time allotted for all. Unless of course SE does business different from literally every business in the world.