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  1. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Belhi View Post
    There is a difference between gouging you customers and trying to establish additional revenue streams. Ever asked for a new feature for FF14? The money for that has to come from somewhere. How would you suggest they make additional revenue to cover additional features?
    Well of course there will be people who say "any price higher than $0 is price gouging" lol, but I would say that even if they develop stuff in game that doesn't make any price used on the Cash Shop to be non-gouging. Personally would suggest they add a Kupo Nut cash shop currency that you get by having a subscription, then go through and make everything account wide and or retrievable where it makes sense like the LotR ID system to the housing trees so if someone trys to delete it instead it will be sent to your mail box, wedding bangle can't be wasted so easily, a better system to handle credit card failure, ability to mix Kupo Cash with real cash (turn that $30 mount into a $5 mount - if you had $25 Kupo Cash), finally refrain from having many unique items invented onto the shop frequently (not saying never, but just like don't make 20 unique items a month lol).

    For SE's side they would see more players visit the shop as everyone would have a bit of Kupo Cash and thus reason to visit; however, they players wouldn't earn enough Kupo Cash to make the whole shop invalid only enough that if they chose to they could save up for that mount or one missed event from years past. Increased traffic would be helpful in getting people to see other items they may want to purchase, but the fact you could get everything from your subscription would allow other players (and SE themselves) to better defend that you can use just a sub to get all the available.

    At least imo, a big part of arguments I see, and personally bothers me, is that it is /impossible/ to get certain items (besides the shop) or that they're priced for whales. So perhaps they can encourage players even more to stay subscribed, veteran replacement system, (build up the KC, Kupo Cash) and visit the shop, if someone had $5 in KC and saw the $7 emote really they could buy it for $3 that'd probably make them feel much better about it (or $0, if you have $7 KC) - so the KC could effectively discount items to non-whale pricing IF you don't buy every item under the sun. But the whales love to buy stuff so they will, buying faster than the KC given means that SE still can price at the whale level.

    Sales would probably receive more visits too, so when they visit without a lot of KC they may still be willing to purchase from the shop as they've already personally used the shop multiple times before, they've tasted from your opium well sort of speak lol (SE: *evil laughter*). I believe it would increase actual purchase rates, they just have to make sure the amount of KC you get is neither too much (makes cash shop pointless, investors will slap someone) or too little (players will say great I get $2 KC a year, that gets me nothing, thanks for ruining the veteran system).

    KC would basically be mog shop specific Crysta, since you can use Crysta for your subscription too. This sort of thing could also replace the Veteran system - so they don't have to consider that anymore (they can keep making new items but the veteran reward would be the choice to buy those new items or old items, whatever - do with it what you will), and they can add all old veteran rewards to the mog shop (which would be helpful for new players to the game who would be really sad its going to take them 2 years to get cloud's costume otherwise). I sort of suggested this Veteran change a long time ago, but didn't think of it in context of the Mog shop as much as a Veteran shop, but later I realized other MMOs have done this to fairly successful extents (like Everquest - which moved into the sort of system I'm describing) I think it might not be a bad thing for them to think about this. At least imo, being able to occasionally reduce price, or even sometimes after building up your KC stock being able to pay for the entire item, as well as take away the exclusive argument, would give the Cash Shop a lot more morale than it does now - which is "overpriced, too many, exclusive".
    (2)
    Last edited by Shougun; 03-03-2017 at 08:20 AM.