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  1. #201
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    I am dead serious, I want to know how it will effect "balance" in this game. With the players i seen in top gear, I just do not see it.
    Because end-game content is for people who actually worked for it? Worked... for... it...? Like its not for casuals?

    Say it's $40 (or more) for an i270 gear.... You have not worked for that gear. You're buying your way through for power and just did so to beat everyone that hasn't even payed for that gear. Immunity grant. This will enrage so many players in this game. I mean if you think the reaction of some when Yoshi-P made an announcement about a "leveling" potion is bad.... Selling i270 gear to individuals will create an outrage.

    Pay to play + Pay to win combinations do not mix.

    And yoshi-p talked about why he doesn't want pay to win options but rather pay to glamour.

    Do you wanna give me reasons why you think your view is better to maybe enlighten me or have me think about why pay to win is better?
    (0)
    Last edited by Eclair_Xysha; 03-01-2017 at 12:00 PM.

  2. #202
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    I already answered you. Because people get these gear and the skill level of the players on average is not reflective of the effort.

    If my friend can consistently outparse like 60% of these top raid geared people in her 260-263 gear, then I do not see why it has to be locked for people unable to find groups for them. Also I am getting sick of the arrogant ones, top geared healers esp, trying to brag about their dps and put everyone down. I am also sick of carrying top geared healers in Dun Scaith who think it is not their job to heal someone when the person makes a mistake in mechanic.

    I want to know how people "work" for that kind of gear without perfecting their rotations.
    (0)
    Last edited by Ama_Hamada; 03-01-2017 at 01:12 PM.

  3. #203
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    You can get the highest ilvl in the game from Scriptures, farming 24man DF content and doing the Anima. Infact the anima is now BiS. None of that requires you to run anything remotely difficult, just put in time.
    (0)

  4. #204
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Belhi View Post
    You can get the highest ilvl in the game from Scriptures, farming 24man DF content and doing the Anima. Infact the anima is now BiS. None of that requires you to run anything remotely difficult, just put in time.
    No you can't because for some jobs, SE does not know how to give real options to secondaries. For some gear it is locked behind raid content.

    Also it takes too much time, too much time I have to see toxic raid players and having "casuals" as you call it unable to compete with them on an even field due to way quicker access to gear.

    I would not care as much if people where not on a high horse about it
    (0)

  5. #205
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I normally support the cash store, but I think it's downright hilarious that they are selling the ability to LAY ON THE GROUND for $7. XD

    That's going a bit far, SE.

    still bought it anyway though. Worth.
    (4)

  6. #206
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by FoxyAreku View Post
    still bought it anyway though. Worth.
    Your protest is nullified by this. If you think it's going too far, then don't buy it.
    (14)

  7. #207
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    I would be cool if they were more transparent with where this money is going, like how much of it is being funnelled into some Kingdom Hearts DLC instead of this game?
    (2)
    The tiniest lala.

  8. #208
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eclair_Xysha View Post
    Because end-game content is for people who actually worked for it? Worked... for... it...? Like its not for casuals?

    Say it's $40 (or more) for an i270 gear.... You have not worked for that gear. You're buying your way through for power and just did so to beat everyone that hasn't even payed for that gear. Immunity grant. This will enrage so many players in this game. I mean if you think the reaction of some when Yoshi-P made an announcement about a "leveling" potion is bad.... Selling i270 gear to individuals will create an outrage.

    Pay to play + Pay to win combinations do not mix.

    And yoshi-p talked about why he doesn't want pay to win options but rather pay to glamour.

    Do you wanna give me reasons why you think your view is better to maybe enlighten me or have me think about why pay to win is better?
    Yes, they did. They worked for the money that they used to pay for it.

    Just because they didn't work in-game doesn't make their work any less valid. If someone doesn't have the time to play enough to max out their tomes every week and do Dun Scaith or rare hunts, then it's perfectly fair for them to trade time for money. That is reality. Time is money and we trade time for money every day. That's economics and society.

    And your accusation that it would be pay to win is false. It would only be pay to win if you couldn't earn the gear normally through playing the game in a reasonable amount of time proportionate to what the cost of the gear would be in real money.

    Not saying they should or shouldn't do it... I have no horse in that race and don't care. But there's nothing detrimental or "un-balancing" about it, and definitely not pay to win. It's just trading time for money... which is a daily reality.
    (0)

  9. #209
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    This isn't about pay to win - this is about the erosion of value of our subscription.

    Emotes, outfits, hairstyles - these things used to be considered completely under the canopy of "what we already paid for with our subscription". This was baseline - right up there along with new dungeons, new story, and a plethora of other content. But it seems, and Square Enix is not the only one guilty of this, mind you, that this baseline is being shaven away at each time. Where more of the content we used to enjoy is being thrown into the cash shop, leaving us a continually narrowing definition of bare minimum when it comes updates we get from our subscription and playtime alone.

    Up until recently (the import of Chinese exclusive items to Mogstation) emotes were not a part of the canopy of Mogstation, unless it was part of an already expired event, in which players had their opportunity to earn it in game first. Now, a core tenant of social interaction - emotes, are becoming progressively more exclusive and shelled out for extra money.

    It was BARELY tolerable that Zantetsuken was an exclusive to buying a figurine - but then it actually made marketing sense as the move is signature to the figurine being sold.

    "Play Dead" and "Backflip", honestly, are basic things anyone in an immersive environment should be able to do without paying extra for it.

    Imagine if macros were paywalled - Or combo indicators - Or the A B an C ground markers. Sure, we don't need them to play the game but they're a part of how we communicate. For as much as this is a combat game, it is also a social venue. And continually slicing away at what value our core subscription gives us does not encourage newer or even veteran players to continue to invest in the game - especially when what little baseline of our content we have is under constant criticism on how bare and unengaging it seems to many players.

    This would be more excusable if this was Free to Play. But it's not - and it is personally concerning to me that my subscription continues to provide less and less of a turnaround on investment.
    (13)

  10. #210
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Hyrist View Post
    This isn't about pay to win - this is about the erosion of value of our subscription.

    Emotes, outfits, hairstyles - these things used to be considered completely under the canopy of "what we already paid for with our subscription". This was baseline - right up there along with new dungeons, new story, and a plethora of other content. But it seems, and Square Enix is not the only one guilty of this, mind you, that this baseline is being shaven away at each time.
    Agree 1000%.
    (3)

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