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  1. #1
    Player
    Failia's Avatar
    Join Date
    Feb 2014
    Posts
    454
    Character
    Failia Silverstar
    World
    Balmung
    Main Class
    Astrologian Lv 79
    Quote Originally Posted by Skivvy View Post
    There has been very little fear mongering in this thread. I suppose if you'd rather focus on a few comments instead of every other valid point, that's up to you.

    But in regards to the cash shop being aesthetic always and forever, Yoshi has stated that they will most likely be introducing 'jump potions' into the mix sometime after Stormblood.

    The cash shop is transforming all the time. It started out pretty small, but now we see more and more exclusive items being placed in there, with prices that continually climb. And it will (most likely) soon start carrying non-aesthetic items as well. Where exactly will it stop? Is that more fear mongering?
    Maybe so, but they offered a legitimate reason why they were offering said potions.It's an extremely daunting task for a new level 1 Marauder to get far enough in the story to be able to take part with their friends.

    To give an example, I played WoW for a period with Wrath of the Lich King just came out with some friends at work. They had been playing for months/years prior so they were already up to par with everything. I, on the other hand, had to grind myself up to catch up. This was before they had jump potions even available. So, due to my play type, I played, largely by myself, for 2 months before I could play with them.

    SQE is trying to avoid that feeling with new arrivals. New players keep the game alive just as much as veterans do, especially if said veterans take breaks from time to time when the content lull comes into effect.
    (1)
    Last edited by Failia; 03-04-2017 at 01:24 AM. Reason: stupid post count limit

  2. #2
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Failia View Post
    Maybe so, but they offered a legitimate reason why they were offering said potions.
    Their "legitimate reason" is rubbish. Plenty of superior options that don't involve the cash shop.
    (10)

  3. #3
    Player
    Failia's Avatar
    Join Date
    Feb 2014
    Posts
    454
    Character
    Failia Silverstar
    World
    Balmung
    Main Class
    Astrologian Lv 79
    Quote Originally Posted by Jandor View Post
    Their "legitimate reason" is rubbish. Plenty of superior options that don't involve the cash shop.
    Please let me know what these superior options are, I'm interested to know.
    Quote Originally Posted by Zojha View Post
    ...provided they pay for it.

    Else they can go and take a hike.
    And the option is there if they wish to pay for it. And there will be people that pay for it, not just new arrivals but veterans as well.

    Besides, first and foremost SQE is a business and a businesses sole goal is to make money. It's not to cater to every whim of ever player. That's impossible.
    (1)


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  4. #4
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Failia View Post
    SQE is trying to avoid that feeling with new arrivals.
    ...provided they pay for it.

    Else they can go and take a hike.
    (7)

  5. #5
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Failia View Post
    Maybe so, but they offered a legitimate reason why they were offering said potions.
    And there was a perfectly legitimate alternative solution for them: unlinking the MSQ from progression to the next expansion. They went the cash-grabby route instead.

    There is a precedent they are setting here: problems will be solved with cash shop items; increasingly more cosmetics will go straight to the shop instead of being added to the game. It started with simply old holiday items, and then expanded to a few novelty cosmetics, then RENTING storage space (honestly more low-brow than even the crappiest f2p mmo), then the NPC outfits and hairstyles, now unique emotes with no connection to holiday events that SHOULD have been in the game from the start (/playdead, for example)... It's only going to expand from there. That isn't doomsaying, that is literally watching the same thing happen over and over again from MMO to MMO and calling it like it is. And it is crap.
    (10)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Naunet View Post
    And there was a perfectly legitimate alternative solution for them: unlinking the MSQ from progression to the next expansion. They went the cash-grabby route instead.
    rewriting the whole MSQ is not really a alternative solution.

    Quote Originally Posted by Omegakiyohime View Post
    I mean, we have to pay, on top of a subscription, for a "play dead" emote and Dark Red/Blue dye.
    Then get General-purpose Dark Blue Dye or General-purpose Dark Red Dye from Quick Exploration Venture and Market Board instead of the cash shop dyes. It only need luck or gil.

    http://ffxiv.gamerescape.com/wiki/Quick_Exploration
    (1)
    Last edited by Felis; 03-04-2017 at 07:44 AM.

  7. #7
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lexia View Post
    With the way XI worked I don't think many had multiple characters for playing and was mainly just for extra storage which not possible in XIV unless want to jump though hoops to do it.
    Heloooo, additional retainers
    Quote Originally Posted by Naunet View Post
    And there was a perfectly legitimate alternative solution for them: unlinking the MSQ from progression to the next expansion. They went the cash-grabby route instead.
    No, they went the "we have our lore set up and we'll follow it" route. Giving free access to Ishgard for every little whiner who wouldn't have the dedication to finish the ARR storyline is a big middle-finger to what makes FF XIV a Final Fantasy.
    (1)

  8. #8
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Skivvy View Post
    There has been very little fear mongering in this thread. I suppose if you'd rather focus on a few comments instead of every other valid point, that's up to you.
    I don't know what thread you're reading, but nearly every person complaining about the cash shop is using fearmongering hyperbole as part of their argument.

    But in regards to the cash shop being aesthetic always and forever, Yoshi has stated that they will most likely be introducing 'jump potions' into the mix sometime after Stormblood.
    And? Nearly all major MMOs include a way to instant level after a few expansions. That's not a sign of "cash shop going bad".
    (1)

  9. #9
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kaedan View Post
    I don't know what thread you're reading, but nearly every person complaining about the cash shop is using fearmongering hyperbole as part of their argument.
    Nearly every person you say?! Talk about hyperbole.

    Quote Originally Posted by Kaedan View Post
    And? Nearly all major MMOs include a way to instant level after a few expansions. That's not a sign of "cash shop going bad".
    Nearly all major MMOs do not include a subscription based model. The issue is that SE keeps pushing the limits of what the players will accept. People have defended the cash shop repeatedly as it's only cosmetic/fluff, no harm there, right? Now we're most likely going to get jump potions, and the line of "aesthetic items only" will have been crossed. Brave new waters! It will be interesting to see how the shop is handled moving forward.
    (10)

  10. #10
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Skivvy View Post
    Now we're most likely going to get jump potions, and the line of "aesthetic items only" will have been crossed.
    Implying it hasn't been crossed with paid retainers long ago. That's extra storage + sale slots + item procurement right there.
    (8)

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