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  1. #1
    Player
    Underdog2204's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Dacien Valtin
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by TaleraRistain View Post
    Usually the ones who are rude are the ones who bitch about low DPS without trying to fix anything. I can count on one hand the number of parties I've just left. Usually after I open dialogue with my partymates we either determine we can't manage with current makeup or figure out what we need to adjust and continue on. I just have this really bad character flaw that when I make a commitment to something, which I consider joining DF to be, I hold to that commitment. Horrible, I know.
    Mhmm sure
    Me - "DPS is kinda low could you use some AoE pls?"
    BRD - "Why? I don't have to and I've don't have them on my Hotbar"
    Me - "Coz you'll do more damage when there are muliple mobs"
    BRD - "I dont want to, you can do it instead"

    Mhmm what terrible attitude I had, you may like enabling this behavior but alot of us certainly don't. Even the suggestion of dps being low is considered havng a "terrible attitude".
    (2)
    Last edited by Underdog2204; 02-28-2017 at 01:06 PM.

  2. #2
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Usually the ones who are rude are the ones who bitch about low DPS without trying to fix anything. I can count on one hand the number of parties I've just left. Usually after I open dialogue with my partymates we either determine we can't manage with current makeup or figure out what we need to adjust and continue on. I just have this really bad character flaw that when I make a commitment to something, which I consider joining DF to be, I hold to that commitment. Horrible, I know.
    Treating it like a commitment would then imply that you should strive to finish it no matter what (even removing something that would stop you), rather than leave the moment a bump crosses your path. At least, that's how I view commitment. It's also a teamwork environment, where you should expect everyone to commit to their roles as well. They don't need to be perfect (basic rotation should do), but they shouldn't be using weapons 10 levels below the content, nor should they be expecting three/seven others to carry them while they watch Netflix.
    (0)

  3. #3
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I'm really getting sick of the "it's duty finder" excuse. Yes, it's a group of randoms. Yes, most of them may not be geared well or have savage level DPS. That being said, it's not an excuse to place added stress on others because you either don't want to play at an average skill level or have inappropriate gear.
    (5)

  4. #4
    Player
    Slevin_Impudicus's Avatar
    Join Date
    Jul 2015
    Posts
    102
    Character
    Slevin Impudicus
    World
    Faerie
    Main Class
    Archer Lv 70
    You don't really have any business getting into the minute details of another character's secondary stats in anything outside of EX and Savage. A bard needs Weapon Dmg, then Dex, then Crit, then the rest is min/maxing for limited gains. SE has already done enough damage to reduce the impact of secondary stats. Yes, they should make some sense, but the gear will make "some sense" as long as it is bard (or MCH) gear. DET and Skillspeed aren't that much different as in weight that you should get heartburn over it. I don't even think Accuracy is a factor in roulettes.

    The skillspeed difference you are worrying about is not going to effect the dps more than a couple percent. Of all the things that can contribute to poor dps, this is in the weeds. There is no need for SE to devote any time on it.
    (3)

  5. #5
    Player
    ChloeGrace's Avatar
    Join Date
    Oct 2013
    Posts
    428
    Character
    Chloe Grace
    World
    Cactuar
    Main Class
    Bard Lv 80
    If you weight the weapon too heavily, someone will grab something top end end (270) and throw on a bunch of spiritbonding gear, still barely meet the ilevel requirements and become a drain on the healers when they need multiple raises throughout the fight due to low health. Without the additional stats from gear, damage won't even be acceptable, much less optimal. There will always be people who find the simplest, easiest method (for them) to get what they want, and it usually involves being carried.
    (0)

  6. #6
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    738
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Or you can form a party of 4 with your friends so you won't run into that kind of issue. Some people are either new to the game or the job itself. Can't blame em for learning em.
    (2)

  7. #7
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    If they're trying to learn, that's fine. If they're intentionally making others carry them, then it's not fine.
    (2)

  8. #8
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    The easiest way to not get stressed out in Duty Finder is simply to not stress out about Duty Finder. Water off a duck's back, man. Life's too short to sweat the small stuff.
    (2)

  9. #9
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nixxe View Post
    Without any buffs of any kind, including a sect, my 244 AST with a 210 weapon heals for 4,290 with Benefic, which has a 2.33 second recast time. That's 1,841 hps. That means that over an 8 minute period it will do about 884k healing with just Benefic, even if I have no buffs of any kind. In that context, 400k damage over 8 minutes does not seem impressive or even the least bit worrisome. I imagine it's still more than many tanks take, so you might not get to DPS as much or perhaps at all, but this doesn't seem like some sort of nerve wracking experience.
    That is not how it works.. but ok i guess?

    You are assuming you just stand there in one place, healing one person at a constant rate, nothing in the game works like this. there is spike damage and everyone was taking such hits because things did not die fast enough and the PLD was just using hallowed ground randomly. it was 931k total btw

    You are right on one thing though, this party made my friend unable to do any kind of dps.

    You go in sohm al hard with max pull sizes and slow dps in that healing gear and see how well that works out for you. A healer shouldn't be on a constant healing rotation unable to do anything else in an expert dungeon, consistently worrying about "will this heal go off in time so we do not wipe"
    (0)

  10. #10
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Ama_Hamada View Post
    That is not how it works.. but ok i guess?

    You are assuming you just stand there in one place, healing one person at a constant rate, nothing in the game works like this. there is spike damage and everyone was taking such hits because things did not die fast enough and the PLD was just using hallowed ground randomly. it was 931k total btw

    You are right on one thing though, this party made my friend unable to do any kind of dps.

    You go in sohm al hard with max pull sizes and slow dps in that healing gear and see how well that works out for you. A healer shouldn't be on a constant healing rotation unable to do anything else in an expert dungeon, consistently worrying about "will this heal go off in time so we do not wipe"
    Yes, I assumed constant healing, but I also assumed zero buffs, even self buffs, and no use of any abilities other than the smallest single target heal, no Sect, no Benefic II, no Bole, no Aspected Benefic, no nothing. Even in doing so, the healing required was less than half of the potential output. You now say that the damage you stated originally is less than half of the actual damage. I don't know if this is just an updated figure for the tank or the total damage to the entire group, given that it's such a drastically different number. In either case, I am quite confident that it is a healing requirement that can be met, even if it might get a bit sketchy. Besides, the healer can basically just stand still the entire run in both Sohm Al and Baelsar's Wall. There is a minimal amount of movement required for either instance, except for maybe the Griffin or if you're really unlucky with targeted abilities, so I don't think it's an unfair assumption. I specifically left out everything that could be done to increase your healing to compensate for that though.

    Look, I am probably mediocre at best. Even still, I have simply never found a dungeon group I couldn't work with or one that really required me to stress out about stuff. So I find it a little hard to believe that there's some huge problem out there that requires a systemic resolution of the type you're proposing, when in reality I think it would be much simpler if you took a few deep breaths, perhaps lowered your expectations a bit, and just work with what you got. If it's really that bad, you can always leave the group and try again later.
    (1)

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