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  1. #111
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    Quote Originally Posted by MeowyWowie View Post
    Hmm, really? Please explain why threads like these exist then..

    http://forum.square-enix.com/ffxiv/t...l-Dzemael-Runs

    Nobody should have to make a thread just to get people to do content.

    Don't kid yourself. Even Yoshida himself understands that there has to be a reward for doing content. According to him, it's one of the main reasons we don't have a card game yet.
    having a reward is one thing and all content comes with a reward, but if its not the best, its not worth playing (so i hear), and not everything can be the best
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  2. #112
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    MeowyWowie's Avatar
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    Meowy Wowie
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    Quote Originally Posted by grandm View Post
    having a reward is one thing and all content comes with a reward, but if its not the best, its not worth playing (so i hear), and not everything can be the best
    There can be multiple BiS pieces if they're situational.
    (0)

  3. #113
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    Nakiamiie's Avatar
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    Limsa Lominsa
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    Maelina Sylfei
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    Hyperion
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    Conjurer Lv 64
    Quote Originally Posted by MeowyWowie View Post
    Hmm, really? Please explain why threads like these exist then..

    http://forum.square-enix.com/ffxiv/t...l-Dzemael-Runs

    Nobody should have to make a thread just to get people to do content.

    Don't kid yourself. Even Yoshida himself understands that there has to be a reward for doing content. According to him, it's one of the main reasons we don't have a card game yet.
    I happen to have done Dzemeal yesterday evening, it was my first time and it was really fun (especially when mistakes happen). I didn't got any godlike loot and that was not why I wanted to do Dzemeal. The best reward is doing the content itself, not the shiny thing that will become obsolete after two months.

    Of course it is always great to have a nice piece of equipment or weapon at the end of it, but that's only 30% of my fun at best.

    It is a game, for entertainment. The best entertainment is doing the content, not having something in my inventory.
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  4. #114
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    Zanfire's Avatar
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    Ul'dah
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    Zanfire Leoz
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    Sargatanas
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    Lancer Lv 60
    Quote Originally Posted by Jennestia View Post
    Because you don't understand things in game development costs a lot of money, and they can easily soften the blow by subbing a fee for a basic game (you pay a lot more monthly for something you should already get for free in your life, btw.)

    XIV has already been free for over a year, making almost no money, you expect them to run an absolutely free MMO (-box cost) for another year with almost no profit? I'm pretty sure Square isn't self-funding this game for no reason, and sooner or later other departments will eventually feel XIV's development sting if they keep funneling money into the project but producing nothing in return.
    Not our fault as customers that they put out a garbage product and said they are willing to fix it. The pity stops when they start charging, hell it stopped a while ago for most people.

    So now its the game they wanted (which it clearly is not) they should re-review it now. Of course it will get slammed again and just get more bad press (the charging bit got quite a few people mad, and it made news for gaming sites)

    stop giving this game a pity party. If it was any other game right now, it would be shut down or F2P a long time ago. Give us something substantial or dont expect people to pay for it. There is too many issues that cant and wont be fixed until 2.0...one of the huge ones being the joke of a copy/paste world and the crap servers. Telling people to pay for these problems knowing that a version of it that works is a year away is begging for people to leave.
    (1)
    Last edited by Zanfire; 12-03-2011 at 03:15 AM.

  5. #115
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    Quote Originally Posted by MeowyWowie View Post
    There can be multiple BiS pieces if they're situational.
    which by the time 2.0 comes out there will probally be, or (will have been) as i have pointed out already, new content makes old gear obsolete. if you only play dungeons because you want the loot then all new content will only keep you happy for a for a few weeks at most, where as if you go through a dungeon because you like to interact and play with others the enjoyment will last longer.

    test for ya. in 1.21 we get 2 new dungeons and hamlet defence, after tha you tell me how long before you got the drops you wanted and you are bored again?

    your way of looking at a dungeon is making it impossible for you to ever be happy with the content they release
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  6. #116
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    MeowyWowie's Avatar
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    Meowy Wowie
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    Quote Originally Posted by Nakiamiie View Post
    I happen to have done Dzemeal yesterday evening, it was my first time and it was really fun (especially when mistakes happen). I didn't got any godlike loot and that was not why I wanted to do Dzemeal. The best reward is doing the content itself, not the shiny thing that will become obsolete after two months.

    Of course it is always great to have a nice piece of equipment or weapon at the end of it, but that's only 30% of my fun at best.

    It is a game, for entertainment. The best entertainment is doing the content, not having something in my inventory.
    That's good to hear that you were lucky enough to find people to do it. However, not everyone is so lucky.

    On Fabul it's commonplace to see multiple Ifrit shouts, plus exp/sb shouts, and even a few Sentinel gear shouts (notice I just listed sentinel gear, not any others).

    But for Darkhold? It's extremely rare. And when someone does shout for it, it rarely fills up with 8/8, which leads to people having to make threads just to get a party to do it with. Notice that he, like you, seems to only want to do it for the personal achievement, which is fine. But not everyone plays for the same reasons, and now this person is having a very difficult time getting a group for it because others don't play for the same reasons that he does.

    I'd bet you any amount of gil that if the drops were worth the effort (risk vs reward) that he would likely have no problem setting up a group for this. But of course, this isn't the case.

    As I stated in my first post in this thread. New players who finally got their first 50 are getting left out of experiencing all that the game has to offer. He's likely been looking forward to doing this well before he hit lv50, but now is having a very hard time getting people for it.

    If you ask me, old content should only be made obsolete when the level cap gets raised, not each time new content comes out. I feel bad for those who haven't even attempted Ifrit yet, because they'll likely have the same trouble of finding a group once Moogle weapons are released. If history is any lesson, Moogle weapons will make Ifrit weapons obsolete, just like Ifrit made DH obsolete.
    (1)

  7. #117
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    MeowyWowie's Avatar
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    Quote Originally Posted by grandm View Post
    which by the time 2.0 comes out there will probally be, or (will have been) as i have pointed out already, new content makes old gear obsolete. if you only play dungeons because you want the loot then all new content will only keep you happy for a for a few weeks at most, where as if you go through a dungeon because you like to interact and play with others the enjoyment will last longer.

    test for ya. in 1.21 we get 2 new dungeons and hamlet defence, after tha you tell me how long before you got the drops you wanted and you are bored again?

    your way of looking at a dungeon is making it impossible for you to ever be happy with the content they release
    I'm really not concerned about myself. I'm not that self centered. I know that I'll finish content well before new content comes out, regardless of the reward value.

    It's more about new players just getting into endgame that I'm concerned about. And since this game will be going P2P soon, paying customers shouldn't have to struggle to get help with content they're paying for. Not everyone plays for the same reasons. In my experience, for every person that does content for the experience, there are 10 who do it for the loot. That creates a big problem for the former group of people.
    (0)

  8. #118
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    Quote Originally Posted by MeowyWowie View Post
    I'm really not concerned about myself. I'm not that self centered. I know that I'll finish content well before new content comes out, regardless of the reward value.

    It's more about new players just getting into endgame that I'm concerned about. And since this game will be going P2P soon, paying customers shouldn't have to struggle to get help with content they're paying for. Not everyone plays for the same reasons. In my experience, for every person that does content for the experience, there are 10 who do it for the loot. That creates a big problem for the former group of people.
    there is endgame for new players to play if they go out with the idea that only 2 of it is worth doing because of the loot, then it is them that is cutting themself off the content that exists, i understand what you say about forming parties but the new player search is being implemented in 1.20 so really should wait and see how that changes finding a party
    (1)
    What I have shown you is reality. What you remember, that is the illusion.

  9. #119
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    Zoltan's Avatar
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    Zoltan Zornfaust
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    Hyperion
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    Thaumaturge Lv 50
    Quote Originally Posted by Teuciont View Post
    Who said we HAD to use the word endgame though? It's just a word to represent content at max level. We could call it H981hmc for all I care. I realize I started the thread with the word "endgame" but that's because it's just a popular buzzword for content at the max level of a MMO. In XI hitting 75 was just the start. There was still so much to explore, so much to do, story missions, all kinds of things. All I'm saying, is that because we have nothing to explore until 2.0, and we don't have that huge variety of endgame until 2.0, that they just "give something for people at max level to do, challenges to overcome, some way of seperating those who put forth a great deal of skill and effort into the game and those that just like to play casually." I guess that's my definition of "endgame," but I'm not engrossed with the word, it was just a way of getting my point across. Now this might lead to an argument of "casual gamers should be able to get the same gear as hardcore gamers," but that's not what the thread is about, so please don't send it that way. All I'm asking is to make the existing content viable so that new Linkshells, and new people CAN have new journey's and experiences AND feel like they're working toward something.
    Because you used the word in the title of your thread.

    It's not just semantics. The point is that FFXIV is NOT at endgame because there is so much content that they have not even released. Therefore your question about more content is invalid.

    They are releasing more content before 2.0. Maybe you missed the whole "Current FFXIV and New FFXIV will merge!
    Current FFXIV and New FFXIV has different structure but it doesn’t mean it’s a different product. Current ongoing FFXIV will continue to be repaired and will be involved with the up coming catastrophe. The catastrophe will run throughout the year and once the catastrophe is passed the current FFXIV will merge with the new FFXIV. After that you will not be able to go back to the pre-catastrophe world of Eorzea. So only those that can experience this one time scenario will be those currently continuing FFXIV service. Lets all look at how the world will change.

    "

    I forget the name of it exactly, but here's the link: http://forum.square-enix.com/ffxiv/t...ine#post399794

    What are you talking about viability for anyway. Noobs can explore the same {stuff} everyone else did.

    Semantics is relevant if you are invalidating or disproving someone's argument. It is also valid concerning someone's complaint. Maybe next time you should use H981hmc because then no one will read it.
    (0)
    Last edited by Zoltan; 12-03-2011 at 03:37 AM.

  10. #120
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    Zanfire's Avatar
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    Zanfire Leoz
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    Sargatanas
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    Its like they can't replicate what they did in FFXI. The cap was 75 for so many years and pretty much every piece of content had something that was always relevant. And most of the stuff was always done. Everything from early day dynamis and HNMs to everything recent (of course the level cap raise and abyssea pissed all over this)

    this games been out for a year and we have 5 lvl 50 endgame events, half of which all of it is crap compared to what you can get elsewhere. This should not be the case....and half the problem is the ease and effectiveness of materia gear....way too early, powerful and easy to do.
    (1)

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