Greetings,
I am aware and have read the topic on the new abilities and what they are. What I would like to ask here is, can someone elaborate on how the UI is being changed? I was just curious, thank you.
-Knighthawk
Greetings,
I am aware and have read the topic on the new abilities and what they are. What I would like to ask here is, can someone elaborate on how the UI is being changed? I was just curious, thank you.
-Knighthawk
Nobody can say with any certainty. But from what is listed in the latest developer notes, it appears there will be a new menu option or a new section of the UI that will allow you to change between jobs that are applicable to your current class once the pre-requisites have been completed.
::edit::
It is likely we will not see this until February when the job patch goes live.
I was under the impression that the dev topics recently released such as this one were for the ensuing patch? This is another reason I brought the topic up because jobs are not supposed to be till the Feb. patch.Nobody can say with any certainty. But from what is listed in the latest developer notes, it appears there will be a new menu option or a new section of the UI that will allow you to change between jobs that are applicable to your current class once the pre-requisites have been completed.
::edit::
It is likely we will not see this until February when the job patch goes live.
I sure hope we get something close to that 2.0 picture. Since we will only have a handful of skills/abilities, I'd like to see them all on my bar at once. Just talking about the placement of the skill bar and how it looks. Everything else will stay the same.
Ok so you see us getting a possible new "Action Bar"? Now that makes more sense. I may just been looking at it from the wrong angle.
That's what I'm guessing. I don't know for sure, but they may be slowly changing to that. The scrowling bar is a big time consumer lol
An adjusted action bar would make sense at least.
Is it me or is Yoshi-P a little quiet about the inner workings of this patch, unlike 1.19
He are very quiet.
It is making it all the more exciting to see what happens next. I prefer a good surprise when I log in on "patch day". It's nice just stumbling across new features. However, it is nice to know some things before it comes.
I mean, there have been virtually no screens about the content involving this patch. Considering this is a patch we were supposed to provide early feedback on, it is a little concerning. Perhaps they decided to go for shock value this time instead.
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