Quote Originally Posted by Ama_Hamada View Post
Yep that is what I was talking about. i really hate the artificial making maps bigger.

They did things right in ffxi, why screw up such an easy concept in ffxiv?
Technology is the short answer.

The game's engine and the hardware range they wanted it to run on at ARR launch meant there was an upper limit to what they could realistically do to have zones filled with stuff (ffxi has a different game engine...one that has noticeably less detail in it).

Removing transition areas and having the maps be of a certain size is a reflection of and trade off of those limitations.