Quote Originally Posted by XiXiQ View Post
That does sound like latency, governed by how far you are from the server you play on, as well as how your ISP routes. It's not something you can test on a PS4, but assuming you have a regular computer attached to the same network as the ps4, you can do a traceroute to your server and see how long the trip takes.

But really, if you're in NA, you whould get much lower latency and better routing to the NA servers than the EU ones.
By pinging the IP addresses on the arrstatus site via the cmd prompt, I get something like 250ms for the Chaos data center, and around 50 for for Aether data center. Is this difference really so vast that it'd prevent something as simple as Spinning Edge>Kassatsu+Internal Release>Gust Slash going smoothly? Is ping/connection really connected to animation cancelling and the like?