Quote Originally Posted by Shneibel View Post
it is ok to vote "no", I asking for opinion and vote



thank you for understand the system, and thank you for point out the flaw





as I said at the early post, the gil can be adjust as well as the stamina gauge reduce because it is the Dev who code those thing, I am only suggest the rough idea.

The idea is not optional like your, it force ppl to always carry the CS, because with CS they can always have their gauge at 120% until they are out of CS or the supply to increase the CS duration, then they need to re-buy new one

*there is no set amount of how many CS or supply you can carry so you can assume you can carry a stack*





you completely miss understand the system like the most in here
NO I don't misunderstand the system. You want something that is more immersive and a time sink. Many of us don't want that because we don't have all the time in the world to sit in a game and watch others level up. A lot of us aren't super rich and can afford 50k every two days. I mean you have to think about the whole community, not just you and a couple people who liked this idea. Did you not get the point when the majority of people asked for fatigue system to be taken out? Because it prevents you from doing things. And why just battle classes? Wouldn't you get tired of crafting or gathering?

And I don't think we need to get systems from other games...