My apologies, I usually don't remember thread OPs.
I still can't support an in-game penalty for excessive playtime howe'er.



My apologies, I usually don't remember thread OPs.
I still can't support an in-game penalty for excessive playtime howe'er.
Isn't this system from TERA... With the fireplaces that parties can place where they grind... Just saying...



self quote
it is pointless to speak or discuss where the system come from, most of game now day share some kind of similar system, for example FFXIV combo system will come at 1.20note: where this system come from is not something we ll discuss in here so please do not talk about other game and remember to be nice to each other
Last edited by Shneibel; 12-01-2011 at 05:09 AM.


Lienn you got it wrong, the suggested system is not about realism, also the old FFXIV wasnt more realistic in anyway than the new and FFXIV right now is not for the retarded in anyway (again).
Having to go to the bathroom is not fun in a game that is not a pet sim and it will never be, it will be there just to be there like you said, the sleep system in your example is there for the same reason: "to make the game less fun".
That is all, its a game, not real life, the level of realism MUST be kept within reasonable boarders.
I dont like to sleep in a game unless story progresses through dreams and I dont like to poo in a game unless I can use the "outcome" as fertilizer to gain something, thats the end of it.
Last edited by Meleena; 12-01-2011 at 05:12 AM.



Nop, it isn't. Sleeping in Baldur's Gate had a purpose that involved content that would happen specifically while camping outside cities. In digimon world, pooping was part of the evolution chain mechanics, changing the evolutionary branch.Lien you got it wrong, the suggested system is not about realism, also the old FFXIV wasnt more realistic in anyway than the new and FFXIV right now is not for the retarded in anyway (again).
Having to go to the bathroom is not fun in a game that is not a pet sim and it will never be, it will be there just to be there like you said, the sleep system in your example is there for the same reason: "to make the game less fun".
That is all, its a game, not real life, the level of realism MUST be kept within reasonable boarders.
I dont like to sleep in a game unless story progresses through dreams and I dont like to poo in a game unless I can use the "outcome" as fertilizer to gain something, thats the end of it.
This is what i mean...you having a purpose behind the mechanics...not just having it for gil/time sink. They're slightly different.



Ya. However, it's all good as soon as you don't say the "Name that cannot be said" here...SE seems to be a bit worried with the menace from the old republic...say that name and the topic might end locked lol



and that is not something I want atm, I had edited thing that make ppl confused, and I hope those came later in this thread can give me decent idea to fix this sytem so I can make it mine idea
edit: while we are at it, you re currently off side the main point of this thread
Last edited by Shneibel; 12-01-2011 at 05:15 AM.



...Yeah this sounds REALLY appealing to people... Let me log in with what little time I have to play to have my character SIT while I wait until his stats are back to normal so I can have a chance fighting this Marmot...
NO ONE is going to want their stats messed with by having them lowered.
Your idea is basically a durability/fatigue systems deformed, mutated, crack baby
You really expect people to want to play this by having this hinder them? People are going to pay to play a game that's worth their time/money.
SITTING around for stats to become normal isn't fun.
Having stats REDUCED isn't fun.
Having to keep buying supplies for this CS BS along with it's already ridiculous 50k initial price isn't fun and presents a problem to new players.
We already have the durability system and you want this on top of that? SE is going to implement more BETTER forms of gil sinks and are fixing food effects for better stat bonuses so that's being taken care of thank you.
In case you haven't read the PAGES of people saying NO to this, NO ONE wants this system but you. Get it through your head.



for this, I do agree that ppl dont want this, but I cant stand when, ppl dont understand the idea and say bad thing about it. As for the quote, You dont look like to understand that the "stamina gauge" will refill quick as I had edit at the first page, so as long you keep miss understand it wrong and say bad about it, I will have to stand up and correct...Yeah this sounds REALLY appealing to people... Let me log in with what little time I have to play to have my character SIT while I wait until his stats are back to normal so I can have a chance fighting this Marmot...
NO ONE is going to want their stats messed with by having them lowered.
Your idea is basically a durability/fatigue systems deformed, mutated, crack baby
You really expect people to want to play this by having this hinder them? People are going to pay to play a game that's worth their time/money.
SITTING around for stats to become normal isn't fun.
Having stats REDUCED isn't fun.
Having to keep buying supplies for this CS BS along with it's already ridiculous 50k initial price isn't fun and presents a problem to new players.
We already have the durability system and you want this on top of that? SE is going to implement more BETTER forms of gil sinks and are fixing food effects for better stat bonuses so that's being taken care of thank you.
In case you haven't read the PAGES of people saying NO to this, NO ONE wants this system but you. Get it through your head.
edit: and I even make it red color too
not to mention I had ask to re-read after edit like 1 or 2 pages ago but it still get miss understand with the same complain
Last edited by Shneibel; 12-01-2011 at 05:23 AM.



No I'm sorry but you don't understand me...for this, I do agree that ppl dont want this, but I cant stand when, ppl dont understand the idea and say bad thing about it. As for the quote, You dont look like to understand that the "stamina gauge" will refill quick as I had edit at the first page, so as long you keep miss understand it wrong and say bad about it, I will have to stand up and correct
WE DON'T WANT ANYTHING TO DO WITH THIS!
All your edits still doesn't justify your idea! Even if it quickly refills, NO! Just NO!
Be realistic! SE isn't gonna waste time with this idea no matter how many ways you try to alter it to make it seem more appealing!
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote







