Please no. Repair is annoying enough, i do not want to go back to another NPC just to refill this whatever bar everytime.
Noooo.. God No, this coming from the person who started this thread http://forum.square-enix.com/ffxiv/t...for-Exp-reduce . Fatigue 2.0 no thanks.
I want nothing to do with this in even the smallest way.
lol how is this not like the fatigue system? exhausted = all attributes to 0 and cant deal any damage? wtf is that?
this is a horrible idea and just a re work the terrible fatigue system.
in what reality should you have to pay gil in order to deal damage? we already have to pay for repairs, gear, food, useable items, airships, and im sure a slew of other things by 2.0. now you think its a good idea to have to pay for combat itself?
how many gil sinks do you need? why should a gil sink effect combat of all things?
this is the worst idea ive heard!
Last edited by Dreadnought; 11-30-2011 at 09:36 PM.
15 abilities each? what is this... Kindergarten?A jack of all trades WHM... what is this 1989?
So.. after we pay with our wallets to play FFXIV, then we pay in game with our gil to play FFXIV.
No.
Calling it a gil sink doesn't justify a horrid idea. FFXIV needs gil sinks. Yes. FFXIV does not need horrible ideas.
Let me spoil the end of this thread for you. It's gonna die out and no one on the dev team is gonna care.
Last edited by NoctisUmbra; 11-30-2011 at 09:38 PM.
Did you seriously start a topic about re-introducing fatigue AND also about reducing exp gains (in another thread)?
Are you serious, or a professional troll?
The last thing I want is another mechanic limiting me in how I can play the game. I'm pretty sure SE can come up with a better idea for a gil sink.
Short answer No. Long answer, add a google of o's to the short answer.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
another fatigue system. I disagree with this idea.
Google Kwestro
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