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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Well a few mentioned blue mage, so I'll go some sort of demon/esper/primal (Harmonixer/Terra Brandford) morpher:

    If not used for Bluemage, like FFXI, i'd like to see that death sentence theme used for a morpher like job. SMN might be using some of this reference in future content, at least when doing the quest it sounded possible it happens, but if not: using high Terra Branford / esper imbued to self sort of content as the basis for it's abilities. With varying visuals depending on which powers you're consuming (can make Espers or a fixed set of "primal" related creatures) - a fire infused state might have a manticore like resemblance for example. The strength of the image based on how deep into the forms you're going, of course if you go too deep there is a punishment (like BLM mechanic). The gameplay would be a slightly expanded monk form dance (with each esper theme having a theme of application like positional, ranged, etc - with certain buffs that you could use to respond to the given situation), and BLM maximizing flow before shifting out - with a few big flow shifters (later abilities that give more on the fly change, but has a longer cooldown). So you'd naturally move from form to form to maximize DD but you'd also prematurely do so to control your timers as well as to apply situation specific buffs. Allow abilities used on the hotbar to shift on a form change would make the hotbar a lot easier to use, so like when you shift form you don't need to macro in a entire bar change.
    (2)
    Last edited by Shougun; 02-26-2017 at 03:16 PM.

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