If you could wish for a Job Class to be added into FFXIV, what kind would you want? Please everyone who enters this thread writeba full detailed description of what kind of job class it would be in more than just a sentence or two. Thank you.![]()
If you could wish for a Job Class to be added into FFXIV, what kind would you want? Please everyone who enters this thread writeba full detailed description of what kind of job class it would be in more than just a sentence or two. Thank you.![]()
Mystic Knight, a true magic tank. Uses enchantments for debuffing and enhanced damage and barriers for mitigation.
Somehow few ideas suddenly poped up in my head after reading this.
Lets see,Mystic Knight will get 3 stances
Fire weapon - DPS stance
Ice weapon - Emnity Stance
Thunder weapon - Support Stance(buff party,debuff enemies)
I can dig this, i also had an idea like nin's juggulate to afflict a different status effect depending on what enchantment you had on, Mystic Knights had alot of debuffs at their disposal
For a garlemald expansion: A Gunblade Job, and Chemist. I say chemist for healer, because if Garleans can't use magic, it'd fit in well. It's also one of the most unique healers in the series, and could have a distinct identity. For a Thavnair expansion I would like Blue Mage, Geomancer, and Dancer. These three could very easily fit with what we know about Thavnair. As for a Sharlayan expansion, I would suggest Oracle, or Mystic Knight, but, Oracle could be tricky. Though to be honest I would also like to see something 100% original and new for the Final Fantasy series in addition to these.
I've done a bunch of job concepts for stuff like this, especially the Blue Mage one in my sig (#shamelessplug).
Whenever I do a job concept, my goal is usually a moldbreaker. I made my Juggler concept to show that a physical ranged DPS doesn't have to have some fancy projectile weapon and how cast times on a physical ranged DPS should reward the player for standing still rather than punish them for having extra mobility. I made my Saint concept to show that healers don't necessarily have to be a stereotypical robed caster. Right now, my next concept is to show that a spellcaster tank could exist in FFXIV.
The biggest obstacle to all of this though are players who want something from a past game (usually XI) exactly like how it was in that game when they fail to realize that it won't happen because bringing in a job from a past game requires it to be readapted and refitted so that it works FFXIV, even if that means it wouldn't work like how previous versions might have.
A real Blue Mage or other monster-skill user, just to show that there's no actual issue with non-standard skill acquisition, or, for that matter, placing decent weight on open-world (ish) content.
A two-handed warhammer swinging, heavy armored tank called Judge that would lore-wise be based off Garlean tech like the MCH is. Bonus if the job NPC is Nero.
A Job that made use of telekinetic and telepathic abilities.
An Illusionist.
A Time Mage (DPS Variety).
Blue Mage.
Beastmaster/Morpher Combo.
Okay, now this sounds awesome, and it needs to happen ASAP.
Blue Mage tank. It would be a vengeance based tank that juggles between cooldowns that reduce damage, and cooldowns that increase received damage to be used to fuel a vengeance based ability. I envision something of a reversed Wildfire: 10% of all damage taken over 10 seconds gets returned all at once, with an animation taken at random from the boss or mob attacking the tank. Main weapon? I don't know at the moment, I'm told a fencing sword is how BLUs usually operate.
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