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  1. #91
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by NorthernLadMSP View Post
    ... it's really another bit of disappointment to me. It would have been nice to have some originality in both stats and glamour.
    If some gear needs be intended only to RDM, SE just will lock it to RDM job and problem solved, as it already happens on other jobs for some gear around, so no need to have new stats.

    Less sets we need have, more time we get for other things in the game rather than grinding gear. 5 sets are already too much imo.
    (4)

  2. #92
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by LalaRu View Post
    If some gear needs be intended only to RDM, SE just will lock it to RDM job and problem solved, as it already happens on other jobs for some gear around, so no need to have new stats.

    Less sets we need have, more time we get for other things in the game rather than grinding gear. 5 sets are already too much imo.
    There are seven armor sets, five accessory sets. Not counting craft/gather classes.
    (0)

  3. #93
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Deedsie View Post
    There are seven armor sets, five accessory sets. Not counting craft/gather classes.
    Think LalaRu was refering to this
    (0)

  4. #94
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    Ill have to find the post, but Yosh stated that they are working on a new looting system. My guess is that each will have their own loot tree. Each class will have its own unique look to it.
    (1)

  5. #95
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    That would be, honestly, horrible. Even with expanded inventory space, having to manage equipment for every single job would be nightmare for anyone that actually enjoys playing multiple jobs. I would love a better loot system that makes sure everyone in a run gets something they can actually use, but having to store so many sets of armor is just insane, and does not even count keeping inventory for glamour. Remember the current glamour system also requires you can equip that glamour piece.
    (4)

  6. #96
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Zojha View Post
    Implying being up on the enemy even requires more health/armor. When I'm looking at our dungeon and raid design though, getting damaged as DPS usually goes over indiscriminate room wide AoEs or mechanics you're not supposed/allowed to screw up in the first place.
    yes theres alot of that in the creator just splash splash splash, sooo yeah i agree with you, just trying to connect a "why drg/mnk/nin has more hp than healers/casters in equal level gear
    (0)

  7. #97
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Aniond View Post
    Ill have to find the post, but Yosh stated that they are working on a new looting system. My guess is that each will have their own loot tree. Each class will have its own unique look to it.
    if they give us enough new room this would be awesome. if not then it will be extra tedious.
    (0)

  8. #98
    Player
    Kemonologist's Avatar
    Join Date
    Aug 2014
    Posts
    135
    Character
    Rehgar Earthfury
    World
    Tonberry
    Main Class
    Scholar Lv 80
    You dream like you don't know dev team. Even they separate the set, you will no get unique looks (except only artifact). You will get a lot of swap palette of same model or better like ranged shire gear that be swap texture. You can look back at all gear you have now. Scouting always share model with Striking/Aiming. Scouting gear lack of own unique looks and you hope RDM will get unique looks? Same for aiming, many of it share model with caster/healer as ranged jobs already. How you think dev will crete unique look on each set?
    (4)

  9. #99
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Kemonologist View Post
    Even they separate the set, you will no get unique looks (except only artifact).
    But just separating the sets would allow for glamouring unique looks. The problem with artifact gear is that it currently can't be glamoured to anything else that's going to share a set with other jobs. If we could have separate sets per job (even if their default looks were nothing but pallete swaps of each other), we'd be able to glamour either AF or whatever other looks we like for each of them separately.
    (0)

  10. #100
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    I honestly could not care less about RDM using casting gear. I care more about how it plays.

    As for glamour...this game has enough as it is and Yoshida said its getting a huge overhaul in Stormblood. I remember at NA fanfest when he said this game is way too much about glamour...I agree.
    (1)

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