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  1. #31
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    well if SE doesnt make any changes, Aetheryte tickets will solve that issue.
    (0)

  2. #32
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    It like what 500 gil? That not really expensive, why not pick up crafting or gathering? Don't need to be high level just low level gather or crafter will make more then enough money for things such as teleports, or run daily roulettes.
    (2)

  3. #33
    Player
    Cyrox's Avatar
    Join Date
    Apr 2014
    Posts
    30
    Character
    Koyo Sorakiri
    World
    Exodus
    Main Class
    Red Mage Lv 80
    I disagree with OP, I definitely want to see them make the teleport fee for a trip from Aldenard to Othard much more expensive (10k+ gil?). This will make people plan out their trips a little better and/or use alternate forms of transportation (boat? airship?) to try to save some money.

    Or even more interesting, make it so that you can't teleport across the three continents at all. You can use the teleport network on the Aldenard continent just fine, and you can use the Othard ones just fine, but Aldenard-Othard and vice-versa are not... compatible systems?
    (5)

  4. #34
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    It's expensive to go from uldah to idyllshire?
    (0)

  5. #35
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Cyrox View Post
    Or even more interesting, make it so that you can't teleport across the three continents at all. You can use the teleport network on the Aldenard continent just fine, and you can use the Othard ones just fine, but Aldenard-Othard and vice-versa are not... compatible systems?
    As much as I love this and would love a more restrict traveling system it will never happen the playerbase today cant handle anything that isnt a 1 click instant teleport to some location. +1 from though!
    (1)

  6. #36
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Could make a neat content based around teleporting to the new area I suppose lol, I agree with Bass9020 that it wouldn't be accepted for very long (for a short while it might be okay but it'd get old very fast).

    Like for WoW with the Gates and stuff, these expansion events - except maybe this is an early after expansion event. Have to find a suitable repeater Aetheryte and then set it up at a defend-able mid point, but the Garleans want none of that as they find it threatening to their military advantage. So its this series of server based events of finding, excavating and moving a special repeater, to then defending the boat as Garleans attack from all directions at sea, finally once setup a bunch of Eorzean Alliance troops teleport in and you have a Echoing Stronghold and can now teleport into the new area fairly cost effective wise. Content could be a mix of Hamlet/Collect & Defense & Escort like FATE content.

    But if it's very expensive or you can't it will be changed later for sure, people will have issue with it and slowly break SE down lol. Perhaps SE plans on this and just wants to get some extra gil while they can :P

    Quote Originally Posted by Lexia View Post
    It like what 500 gil? That not really expensive, why not pick up crafting or gathering? Don't need to be high level just low level gather or crafter will make more then enough money for things such as teleports, or run daily roulettes.
    Yeah, you could do a few beastmen quests for 500 gil too - fairly simple: one quest to pay for your teleport to the area, one to earn a free teleport and tokens, and another to pay for your teleport out of the area :P. Although if it takes distance in mind it will easily be more than 500 gil. I've had a 750 gil teleport before, and that's just within our own area lol.
    (1)
    Last edited by Shougun; 02-25-2017 at 03:40 AM.

  7. #37
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by bass9020 View Post
    As much as I love this and would love a more restrict traveling system it will never happen the playerbase today cant handle anything that isnt a 1 click instant teleport to some location. +1 from though!
    I know I'd use it but I do agree, it would be considered dead content unless there was a chance of something to do there (like fishing) or perhaps a chance of encounter by enemies that only spawn there.
    (0)

  8. #38
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Cyrox View Post
    I disagree with OP, I definitely want to see them make the teleport fee for a trip from Aldenard to Othard much more expensive (10k+ gil?). This will make people plan out their trips a little better and/or use alternate forms of transportation (boat? airship?) to try to save some money.

    Or even more interesting, make it so that you can't teleport across the three continents at all. You can use the teleport network on the Aldenard continent just fine, and you can use the Othard ones just fine, but Aldenard-Othard and vice-versa are not... compatible systems?
    Why give the game new cities if they aren't made to be accessible? It's wrong to punish players by expecting everyone to have the time to do that. Some people have work, military duties, and school. In no way should getting to these new areas be expensive after unlocking them. We have to liberate them anyway. That's probably not going to be easy.
    (1)

  9. #39
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by DamianFatale View Post
    Why give the game new cities if they aren't made to be accessible? It's wrong to punish players by expecting everyone to have the time to do that. Some people have work, military duties, and school. In no way should getting to these new areas be expensive after unlocking them. We have to liberate them anyway. That's probably not going to be easy.


    not my personal view of how the game should work
    (2)

  10. #40
    Player
    Omegakiyohime's Avatar
    Join Date
    Aug 2013
    Posts
    437
    Character
    Sasch'a Maruhime
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    I'd rather they make continental teleportation (any place in Aldenard to any place in Othard) slightly more expensive (5-10k+) and implement a 10-15min ferry to Kugane that's cheaper.
    (2)

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