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  1. #41
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    If a tank loses hate right at the beginning then it's the dps fault for not letting them establish hate.

    If the tank loses hate after the first 10 seconds then it's the tank's fault, almost always. Especially if they get cocky and turn off their tank stance.

    If the tank loses hate in AOE speed killing then it's the tank's fault. The dps are not supposed to hold back and all the tank has to do is spam their aoe enmity.

    A tank's top priority is keeping hate. What often happens is a tank trying to be a dps and paying for it. A tank is a tank. A tank's dps is secondary when there's no risk of losing hate.
    (2)
    Last edited by LunarEmerald; 02-24-2017 at 04:25 PM.

  2. #42
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,825
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    The only reason not to use Quelling Strikes or Shadewalker is if there's a much more vital and/or difficult time in which to gather tank enmity coming up soon, but similarly the only reason the tank should ever lose threat, and only very briefly at that, is if QS & SW are convention used for the pull and that wasn't done this time, briefly surprising the tank.

    That said, it can easily be worth a Dragoon blowing Elusive Jump if he's the only one badly racking up enmity. Just pop it before a SSD/DFD.
    (0)

  3. #43
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Did you check their gear? It's possible they were a mediocre/learning tank with the ilvl gap, most people won't experience it if they play with similar players or when the content is actually relevant but a special challenge happens at certain ilvl creep moments when a competent player wields it and it can be pretty exciting. Way harder to tank when you scrape the barrel of ilvl and your DD capped it 50ilvls ago than it is to hold hate on any other boss scenario.

    So losing hate if you're not living for hate in every moment is really not that strange. Of course it'd be great to always get great tanks but that's not going to happen (like any role). While you did your best so still Tank's fault I guess deepening on the gear difference I wouldn't be shocked this happened, especially on paladin with meh group enmity control (dat flash).
    (2)
    Last edited by Shougun; 02-24-2017 at 04:49 PM.

  4. #44
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Venoshock View Post
    Um, no. In a raid, if the mt is a dark knight, it's a dps loss for them to use power slash, so as a warrior, if i'm about to rip aggro I wont use butchers block because if I rip hate, it's then my fault. If the healers aren't using shroud at all and they rip hate, it's their fault because they're not using their aggro-preventative abilities to stop themselves from ripping hate. Ninjas should be using shadewalker and smoke screen as much as possible and everyone else should be using their preventative abilities.

    it's called working as a team by the using of all your utility.
    This wasn't a raid though. It's just a dungeon. A good DRK should be able to keep aggro with a few buffed power slashes and a few more later on and you should be set. If the potency difference in DRK combos matter that much in the raid, you need to talk to your DPS..
    (0)

  5. #45
    Player
    Venoshock's Avatar
    Join Date
    Dec 2015
    Location
    Seal Rock
    Posts
    183
    Character
    Char Mae
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Magic-Mal View Post
    This wasn't a raid though. It's just a dungeon. A good DRK should be able to keep aggro with a few buffed power slashes and a few more later on and you should be set. If the potency difference in DRK combos matter that much in the raid, you need to talk to your DPS..
    I wa replying to the dude saying it's the tanks fault no matter the situation, so my point still stands.

    Also buffed powerslahes? I sincerely hope you don't mean burning dark arts on them right? The dark knight should keep powerslash use to a minimal simply because they don't get any MP back from it and it's potency is the weakest out of the 3 rotations. obviously there'll be times when quelling, shade, smoke, shroud isn't available so they'll have to use it, but for optimal play the team should work together.
    (3)

  6. #46
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Sounds like both the Tank and the other BLM's weapons were broken.. That or they were just using extremely outdated gear.

    There is practically no way a BLM sitting there in Umbral Ice will pull hate with Thunder + Thundercloud Procs - even if all the tank is doing is spamming Fast Blade/Heavy Swing/Hard Slash in tank stance.
    Unless the Tank's weapon is broken and they are doing practically no damage.
    There is practically no way a DPS will not pull hate if a Tank has a broken weapon - unless they too have a broken weapon..

    Even if neither of them had a broken weapon, it is indeed the Tank's fault.
    DPS just flat out shouldn't be pulling hate unless there is some crazy iLvl difference.

    I would love to see the reaction of the poor DPS that joined that run after you got fortunately removed.. I would have been happy to get vote kicked from that mess.
    (3)

  7. #47
    Player
    birdy_reene's Avatar
    Join Date
    Jan 2016
    Posts
    220
    Character
    Birdy Reene
    World
    Zalera
    Main Class
    Paladin Lv 60
    In your situation you described, it was the tanks fault, now in lvl 60 dungeons, where you as dps could be ilv 250+ and he may be lvl 200 ish. Id put the blame on you. But in your situation you laid out. The tank was to blame.
    (0)

  8. #48
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    478
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Tank should be able to keep aggro. DPS should be using aggro mitigators on bosses, but that's as far as you need to go. If the tank can't hold aggro after you have used all the tools at your disposal to manage your aggro, no one else is to blame except the tank. In tanking stance, a simple 123 is enough to hold aggro against even competent DPS. Not holding aggro means that the tank wasn't even doing that much.

    I would suggest initiating a vote-kick in a situation like that. People that obviously don't know shit and still berate others are the worst.
    (1)

  9. #49
    Player
    ffchampion's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    220
    Character
    Vulpes Moon
    World
    Tonberry
    Main Class
    Ninja Lv 70
    100% tanks fault. playing as Nin with trash mobs i often get aggro but 9/10 tanks i play with get the aggro back easy. and thats without me having to use my enmity passer!.

    It sounds like you probably out geared the tank which is why he lost enmity. whenever i start to take aggro from lots of enemies i tend to just swap to single focused combat before they are all attacking me
    (2)

  10. #50
    Player
    Join Date
    Mar 2016
    Location
    Uldah
    Posts
    174
    lol didnt read
    (0)

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