Because that reinforces and legitimizes bad play no matter what class you're playing. We only learn from our failures when other people point them out or we recognize them ourselves (which is much harder to do).Why do people feel the need to place blame?
Can we not just chock it up to a failed attempt and both try to learn from it?
Why does the tank have to be at fault? Why does the DPS have to be at fault?
If you feel your pulling too much hate and the tank cant keep up (or the healer or dps, or w/e may be the case), than ADJUST for it. Control your DPS, or talk to your tank if pulls are too large that you cant heal fast enough. Whatever the case may be.
Sometimes many factors are at play. Inexperience, gear level, play styles, fatigue, stress, etc... Don't just immediately wag fingers. If you just really do not have the patience for what is going on, leave and get into the next one. It generally doesn't take that long, and is better than everyone at each other's throats and hating the game over such a simple thing.
If its not gonna matter in a day, then why sweat it?
I AGREE WITH VESPAR
I agree just enjoy the game. If you see your taking hate from the first pull just adjust yourself and go on your way with finishing the dungeon. ♡
That was 100% the tanks fault and the other BLM was a complete scrub. If you use quelling strikes there's nothing else you can do bar using the sit emote. The fact that you dropped all that power on the second boss and STILL fought for aggro says it all.
I would say that aggro is always 100% the tank's responsibility, BUUUT do use your aggro dump just so they have nothing to fall back on but their own incompetence.
Or you can be a monk at which point, tough titty for them
Because one think that everything should go THEIR way.
No, because it comes down to doing your job, and to be able to do it without hurting yourself. For example, a Healer should NOT be dps'ing if he can't handle the multitask.
See my comment above!
I have to dispute this. Asking a DPS, especially a BLM, to hold/adjust DPS is ridiculous. You're asking him to stop doing his job. I feel like if a BLM isn't pulling for the tank, but just sitting back and killing stuff, then it comes down to the tank's crowd control, which is HIS job, not the BLM's.
Sometimes many factors are at play. Inexperience, gear level, play styles, fatigue, stress, etc... Don't just immediately wag fingers. If you just really do not have the patience for what is going on, leave and get into the next one. It generally doesn't take that long, and is better than everyone at each other's throats and hating the game over such a simple thing.
If its not gonna matter in a day, then why sweat it?
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
If you Q as whatever look at ppl gear before you assume you can go all out. If the tank is under gear why go crazy on your dps and get mad at the tank?
Ok, but don't cry if I end up using /sit in the middle of a fight cause the tank can't hold aggro AFTER I elusive jump.
Yes, I have had to do this, and yes, it was as sad as it sounds
Well yeah, I said if the tank is weak you should use QS. But I'm not a weak tank. So I don't lose aggro. Even if they are full i270
If a dps did not use their aggro lowering skill when it is not on CD it is partially their fault(MNK not included) but usually only during their openers, otherwise it is on the tank.
Also I lost brain cells reading that.
Last edited by RLofOBFL; 02-24-2017 at 12:52 PM.
Asking DPS to control their damage is absurd. You are actively telling them to play poorly to compensate for an inferior tank. Provided they have used their aggro depleting ability, it's on the tank to maintain threat. If they do not have the appropriate gear then they have no business queuing in the first place. I decided not to bother upgrading Ironworks when leveling Dark Knight. I took it upon myself not to queue in Leveling past 55 since I would more or less be a liability. Furthermore, play style, fatigue and stress are not excuses to force other people to play poorly because you cannot be bothered.Why do people feel the need to place blame?
Can we not just chock it up to a failed attempt and both try to learn from it?Why does the tank have to be at fault? Why does the DPS have to be at fault?
If you feel your pulling too much hate and the tank cant keep up (or the healer or dps, or w/e may be the case), than ADJUST for it. Control your DPS, or talk to your tank if pulls are too large that you cant heal fast enough. Whatever the case may be.
Sometimes many factors are at play. Inexperience, gear level, play styles, fatigue, stress, etc... Don't just immediately wag fingers. If you just really do not have the patience for what is going on, leave and get into the next one. It generally doesn't take that long, and is better than everyone at each other's throats and hating the game over such a simple thing.
If its not gonna matter in a day, then why sweat it?
There is nothing for the DPS to learn here. The OP used Quelling, which is the extent of Black Mage aggro control. That's it.
Last edited by Bourne_Endeavor; 02-24-2017 at 02:44 PM.
Blm's are one of the highest dmg jobs if your tank is good you can go full tilt and you won't pull mobs off them. If you tank hasn't learned how to use their skills and abilities and how often to use ones like flash and circle of scorn and you pull mobs off them and you're using quelling strikes it's their fault for loosing aggro not yours.
I had a similar scenario today where I had to slow my dps down on my blm to literally snail speed to avoiding pulling everything off the tank. Like I would use fire 2 then wait a few before using it again or I risked pulling everything off the tank, I ended up having to switch to single target over aoe and even then had to slow my dps and wait a few before using fire 1 again cause the first one I gained a ton of aggro from.
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